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Some small fixes


F737NG

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First of all, I really like the new scenery. For a v1.0, I think you've done a great job!

If you were to fix a few areas, I think you would turn this into an even better add-on.

  • some obvious texture differences on the taxiway bridges over John D Dingell Drive
  • feels weird that there's no guardrail modelled on the bridge for taxiway Foxtrot
  • terrain modelling issues—they jar when there's very good textures and terrain modelling right next to these lower quality areas
  • some floodlights are misplaced near the de-ice pads. Aircraft would either drive straight into them or clip wingtips
  • de-icing trucks can only be turned off manually by renaming the 'kdtw-scene-winter.bgl' file in the kdtw-scene folder
  • most taxiway lines across the airfield have been drawn beautifully when merging with others, some less so
  • feels a bit strange to animate shuttle doors and platform edge doors opening and closing when there are no passengers at 'stations' or on-board shuttle.

The linked text above takes you to screenshots of the issues that I'm describing.

Overall, I'm happy to have bought it already.

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Heya!

  • Looks more passable on my end, can you tell me your graphic settings please? Check here and here.
  • Agreed, this one should be added, will forward this 🙂
  • Terraforming around tunnels / bridges is very hard, but we will see if we can improve these area a bit
  • I don´t have those floodlights, check that you maybe don´t have a second DTW scenery in your community folder?
  • Can also be turned off through the iniManager 🙂
  • You have any more of these? I found the one in your screenshot at the B/Y crossing, that one should be fixed.
  • Good point, will also forward this one 🙂

Thanks for reporting all these, would love to hear back from you on points 1 and 4 :]

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Thanks for the reply:

  • My MSFS settings:
    https://imgur.com/FXdRRds
    https://imgur.com/rxk1dfM
     
  • I agree, from other devs' comments, terraforming isn't easy. If the team can, it would be a 'nice-to-have' set of fixes.
  • No setting in iniManager turns the de-icing trucks off for me. Aeroplanes disappear, but not the trucks. 🤷‍♂️
  • No other KDTW scenery.
    I have many library object add-ons and object placements in my community folder. One of these may be getting called up, rather than one of your objects. Will test.
  • There are more taxiway lines. I will revert when I get a chance to take another look this evening.
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On 12/5/2022 at 9:51 AM, gumbyger said:

I don´t have those floodlights, check that you maybe don´t have a second DTW scenery in your community folder?

Sorry, I've tested the scenery again without other add-ons in the community folder. This problem is clearly caused by another add-on, object library or both. Please ignore.
 

On 12/5/2022 at 9:51 AM, gumbyger said:

You have any more of these? I found the one in your screenshot at the B/Y crossing, that one should be fixed.

  • Taxiway Papa, between November and Papa 4, the taxiway centre lights and centreline are not aligned.


I feel like I'm nitpicking with the rest of these :

 

Thanks.

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19 hours ago, F737NG said:

Sorry, I've tested the scenery again without other add-ons in the community folder. This problem is clearly caused by another add-on, object library or both. Please ignore.
 

  • Taxiway Papa, between November and Papa 4, the taxiway centre lights and centreline are not aligned.


I feel like I'm nitpicking with the rest of these :

 

Thanks.

Thank you for pointing these all out 🙂 I´ll add them to our list and I´d assume they´ll be fixed in the first patch!

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