HZJ
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Everything posted by HZJ
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@iniBuildsPlenty of sound issues some glaring, can inibuilds team advise how long before fixes to all the reported sound issues be released please? The sound problems are too much to take I took a break from the game.
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It's an overhaul as they claimed in change log but is a downgrade for users as there are glaring sound missing, unrealistic loud sound. Unfortunately it will be month or months for any fix given the current update schedule for A350. It's not good inibuilds really need to be more careful when implementing update to avoid inconvenience to customer.
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It's either missing or way too underwhelming as they updated the sound in latest, such a shame as the change log even highlighted and detailed better sound by their new sound developer. Send a feedback to inibuilds.
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The RAT will be automatically deployed to provide electric for basic including control of the plane. Should sent to support to clarify, but I suspect is a known issue on inibuilds end.
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Same problem but after a medium half fly like 5 hours in, the game suddenly became a slideshows and odid not recover.
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I have experience more stutters but mainly in airports after SU3 compared to SU2 keeping settings similar. I found stutters mainly from quantity aircraft parking, traffic, airport services. Not sure why as even low settings in these categories caused major stutters after SU3.
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I have exact same issue as well but only with some airports. In other airports it moves on idle thrust just like -1000. So not sure if it's plane or the airport...
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Sorry this appear to only some airports not others...so could be issues with some of these airports runway and not necessarily the plane itself.
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Hello, unlike the a350-1000 (plane starts moving after brake is released), the a350-900 does not move at all when on the ground upon released of brake (not a freeze). I will habe to throttle up and add more thrust to get the plane to move a little from being stationary. This does not seems right please?
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Hello, I am getting 4 separate updates in total for FS24. I have no idea what is the 2nd update with over 3gb is about...wonder these are correct? 1st 4gb+ for 1.1.0 version 2nd 3gb+ for ??? 3rd less than 1gb for free cabin pack 1 fs24 4th less than 1gb for free cabin pack 2 fs24
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I'm keeping it ON for now as I getting the hang of new 1.1.0 ADR, which I find help prevent hard nose touchdown and more consistent with real world landing, at least better than that of 1.0.11/ 1.0.12 - nose always drop like a brick.
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Will Overhead Panel height and Slope Be Fixed???
HZJ replied to ykeyre's topic in Modelling & Texturing
Their wing condensation animation is badly inaccurate, constant hammering auto de-rotation system also incorrect..and read many post other bugs with system still and seems they are struggling to correct many already with some taking months still not fixed. Am getting increasingly worried and disappointed 😫. Unlike similar developer where plenty of time were used to prepare for launch, inibuilds a little premature launch, the current state of the aircraft, their reputation as a premium (price) plane developer is badly at stake here. Now, in their latest newsletter inibuilds stated they will be moving focus away from a350 project with less updates, is in my view too premature. Sorry bit of a rant here but I hope inibuilds keep their focus in the project a little longer please? -
Other than btv, I too can't set anything else except break medium...
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I sent in to support and apparently they looking at the logic. I hope they get this right soon, else they shd just give option to turn off, also for other animations especially if fps intensive and not so useful animation.
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Maybe inibuilds can explain?
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The nose gear smack down I experienced in every landing is not even close to the real plane. Please change to be at least closer to real world or remove such game breaker altogether!
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@inibuilds Please not implement a feature without proper care that break the every landing, worst user has no option to deactivate, and no idea when if it will corrected.
