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Magic Man

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  1. Tumbleweed... Says it all really. First and last Kwikflight I'll buy.
  2. Magic Man replied to jvakee's topic in Support
    ...sounds like another product with dead support. First and last KwikFlight aircraft I'll buy.
  3. I fly numerous other helo's, no assists enabled.
  4. No binding conflicts just unable to remove power from it. As said, power levers to cut off and it's still powered.
  5. Terrible support. Last KwikFlight model I'll buy.
  6. My collective now seems to be working as expected in SU3 beta but still got the issue with unable to power down. Can go to fuel cutoff and it will remain at 100%, the only thing that will stop it is locking the rotor brake on a full RPM. Disengage it and the rotors will spin up again. Odd...
  7. ...also. Is it meant to be animated in the aircraft selection screen? Mine takes off and flies off the screen...?
  8. Downloaded the latest update, hoping it would fix my FS2024 issues. No different. Full power, full collective and I'm still sitting on the ground. Hit the "auto pilot" switch and it automatically takes off. Once airborne I can shut the engines off and lower collective to zero and I'm still flying, unable to land. Very disappointed.
  9. I have it bound using Soad but, as noted, I get the issue of being unable to take off with full throttle and collective unless I enable the autopilot which does an auto take off. Once in the air I can reduce collective to zero and engines to cut off but still fly. This is just with mouse control of collective and throttle to remove issue with bindings.
  10. I get the same if I use nothing but the mouse to control collective.
  11. That's sort of the point. I did, but even with engine cutoff and zero collective I'm still able to fly and literally unable to get down.
  12. Just tried the 2024 version again in a fresh install of the sim. Still no luck for me. Nothing but the Hunter in the community folder. Can go to full collective and it won't lift off unless I engage the autopilot (which works at engines cutoff too). Similarly, once I'm in the air, I can reduce collective to zero and engines to cutoff and I'm still flying and unable to land. Tried with no peripherals connected, purely mouse control of collective and startup.
  13. Many thanks indeed

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