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starjun

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Everything posted by starjun

  1. Update 1.1.7 sound are like one step forward 2 steps backwards. I'd rather they fine tuned those that are not so good from 1.1.6 and keep those that are generally fine untouched instead of doing a complete overhaul with the sound. From personal experiences and read the reports about the sound since 1.1.7 is disappointing. Inibuilds need do better in update especially given A350 project update has already slowed down significantly.
  2. Didn't like the sound in 1.1.7 either. I also find engine takeoff sound, engine reverse sound in various views, flap sound, gear sound a letdown. Hopefully inibuilds put out hotfix soon after investigation to resolve sound related issues read on this section of the forum since 1.1.7. Some users even provided real life videos sound vs the sound in iniA350 1.1.7 making the issues in 1.1.7 all the more valid.
  3. Read this post on Reddit and seems to do with efb... Stuttering Problem After SU3 : r/MicrosoftFlightSim https://share.google/ZY8BnxcnZJjdJc9Zx
  4. Same. After SU3 I have similar issues. Read somewhere it could be a bug introduced with SU3...
  5. Hello, I only encountered this today despite playing with 1.1.0 for almost a week without such issue (I am not in any beta program) In the video all the buttons are frozen even as the plane is still flying (I only flew on autopilot for 1-2 hours). I can switched views etc... but as you see in the video as I tried to turn the altitude button but altitude did not change even though the button appears to be turning. I wonder if anyone has some success in fixing the problem here? PXL_20250710_122446132.mp4
  6. Hello, Encountered a new issue only started today. After flying for some time, all the buttons in the cockpit stopped working (frozen) even though aircraft is still flying. In video you can see the altitude button turning animation but the altitude is not changing accordingly. Also, I am not on any beta program of FS2024. PXL_20250710_122446132.mp4
  7. Same problem. This is not right at all. please sent to support to look into it as update likely break the aircraft...
  8. Hello Inibuilds, I find it very inefficient to have to select livery and cabin pack separately. E.g., when I changed (select) a livery from air France to Emirates, I need to also ensure I change (select) interior cabin to also that of Emirates. Else it will be a Emirates livery with air France cabin interior... Is there a better way and more efficient method please?
  9. 1.1 0 Auto de-rotation turned ON. Gentle nose touchdown ever in iniA350 🙂 PXL_20250628_083721629.mp4
  10. If in practice auto de-rotation is rarely use but instead pilot manually override it - I supposed I'd rather turn off the feature in ini350 altogether, as I still find it rather challenging to override the auto de-rotation in ini350.
  11. PXL_20250628_044348350.mp4 1.1.0. though it seems too easy to raise the nose during de-rotation (need to land a few more times to test out.., but at least it doesn't slam the nose gear down with the latest update and seems look closer to the real landing. There is also an option to turn off de-rotation completely in ois-Simulation. Thanks inibuilds!
  12. This seems to works for me
  13. No good inibuilds. No testing to ensure it works?
  14. Even though I do really like the a350 by inibuilds, but I do agree with the guys here there are quite a number of obvious inaccuracies including this critical cockpit geometry being wrong.. Others where either real world footages or pictures clearly contradicted inibuilds's (as opposed to more complex systems or buds that may not be replicated all the times), are taking months without being corrected. Some of these are impactful and affect most of not all and kill immersion. Until these type of problem are timely fixed, I too am against inibuilds moving their focus away from this A350 project. Thanks inibuilds for continuing the work, and hoping to see the big June update real soon as several critical fixes expected are long overdue.
  15. Wanted to try at first but didn't, seems not recommended by inibuilds mentioned in their 1.0.2 update...
  16. Btw my 1st posting on the inaccurate animations. Hopefully if inibuilds is working to correct it, then here additional material to get it 👍 this time?
  17. Hi Eddie, thanks for informing that issue may finally be fix in coming update... key message is also that as inibuilds focus less on this project n future updates will most certainly reduce in frequency, customer then may find themselves stuck with issues or in this case an inaccurate animations for very much longer once it's implemented, so I too would appeal for more testing and some kind of sanity check/ validation pls.
  18. Please help get this corrected before the focus moves away from this project, as anyone can see the comparison. It's just not realistic the current animations. Alternatively, allow option to turn it off altogether although it's a useful animation but just badly needed correction.
  19. I second that - to give an option to deactivate inibuilds auto de-rotation if inibuilds is not able to re-model it's feature to at least a more reasonably accuracy. Similarly, I think inibuilds could much much better modelled this feature as it is not a limitation on the sim's side. Before aito de-rotation I was still able on several occasions to put the nose down gently/ more gentle.
  20. Previously reported but not corrected still. Maybe just an animation to most but kills immersion to me, how could the condensations animation move so slowly and upward when plane is moving at 140-150kts. More importantly, an appeal for inibuilds development team to ensure reasonable accuracy (especially where real world footages are readily available), and not just pushing out and having as many animation as possible quickly? PXL_20250610_044159054.mp4 PXL_20250610_041544095.mp4
  21. Exactly. Little has change despite inibuilds stating the change to ADR in 1.0.12 to resolve the incorrect ADR behavior. Hopefully more will be done soon to prevent the nose from slamming.
  22. This obviously isn't correct. Been sending to support to review/ reassess their modelling.
  23. Took average of 6 or more seconds from these landings, from main gear touchdown to nose gear. Actual nose touchdown were surprisingly slow, gentle and seems partially controlled by pilot? Likely another inaccurate modelling by inibuilds...
  24. I tried MSFS support and Inibuilds but no one has an answer or ETA. It's a joke but in the end I transfered ownership from marketplace to inimanager permanently to receive the updates and also for future updates. I haven't currently see any disadvantage on such a change. Just asked the support at inibuilds and fill a form for the transfer.
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