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MPO910

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Posts posted by MPO910

  1. I agree on the OP. 

    BUG fixing and performance gains should be top priority...  

    There a too many complains and most of them are common at many users

    • Like 1
  2. Yes. Me. Today with 1.0.9

    Entering star in fms for vhhh 07c I saw my fps going from 78 to 52!

    Changing the star did not recover my fps. 

    Same at HKJK 06 star....also tanked FPS. 

    Not the case when enting star at nzaa.

    Something is wrong with the A350 Star entering seems calculations heavy on CPU. 

    Msfs 2024 su2 beta

     

  3. Yes. I have written this issue AND my thoughts about this half baked releases of features at their discord extensively. 

    They ask me not to post such things....as it does not help the others with their issues.....

    The problem is not my post.....the problem is the way they have decided to roll out unfinished tested products....

    • Like 1
  4. 7 hours ago, SkyKing33 said:

    That's not the problem... the problem is I am getting 10 choppy/slideshow frames when landing. Nothing to do with the hardware of the flightstick I am using and everything to do with performance from either Asobo SU2 Beta, iniBuilds a350 1.06 or a combination of both which have to be causing a VRAM leak.

    Yes ...1.0.6 has the worst performance at my end with 4090rtx and 9900x3d and 64gb 6000MhZ RAM. 

    The performance loss compared to 1.0.5 in flight is roughly 25% and over long haul even 50%....

    No issues with my tested Fenix at MSFS 2024 su1

  5. On 3/25/2025 at 9:11 PM, Samir-1997 said:

    Thing is I am not experiencing this with any airplane but the ini a350. If something like FSLTL is causing it this means the a350 is not compatible with some addons and this needs to be fixed. 

    Exactly what I see too. But i also CtD at climb and approach as well....but mostly mod flight between 3 and 4 hours 

    Only when using the combination of a350 and fsltl models, regardless the injection method. 

    Only using a350 without fsltl....no issues....pmdg with fsltl no issues. 

    Combo a350 and fsltl....CtD every single flight. 

    I have done 6 flights long haul only a350....no ctd....and 4 pmdg with fsltl long haul....also no issues....

    It seems the combination and therefor i assume its a350 issue (TA RA, xpndr....TRaffic ID ad ND?.....as we had with 1.0.3?

  6. I noticed with 1.0.6 extrem fps lag directly at and short after (1 - 2 seconds) switching views especially from cockpit to cabin or cockpit to external....

    The fps losses for those 1 - 2 seconds more then 60 to 70 percent and then recovers 

  7. 3 hours ago, Swisspilot1986 said:

    Could you recover your flight entirely with the new feature Autosave?

    Partly ..... Bur the issues make this function unusable. .fuel on Arrival isnnot correct....way to high...(44t instead of 9.2 as before the CTD) and CRZ altitude is not recognized by the autopilot anymore... plane ignored the set altitude on the FCU and FMC...it climbs through that set value or descents through it.....doesn't matter. All the time.....so OPENCLB OPENDSC and Managed climb and descent are unusable After a flight with auto save is restored. 

    Also stored or pinned maps didn't work, radio volume controls not restored as well ....fuel weights (alternate, reserve) not correct ... 

  8. Used FSLTL and Traffic was shown in PFD.

    Repeatable CTD same failure code as below, mostly between 30Min and 4 hours in flight ONLY when using FSLTL

    RTX4090

    9900X3D

    64GB RAM 6000MhZ

    No OC

    FSLTL with PMDG has no issues at any flight, A350 without FLSTL also no  ctd. But in Combination CTD. Like with 1.0.0, 1.0.2 as solved since 1.0.3, 1.0.4 and CTD came back with 1.0.5 and still present with 1.0.6

    It happened while I clicked in the enroute map of IOS  (maybe that was coincidence)

    Faulting application name: FlightSimulator2024.exe, version: 1.3.23.0, time stamp: 0x00000000
    Faulting module name: nvwgf2umx.dll, version: 32.0.15.6636, time stamp: 0x674f613e
    Exception code: 0xc0000005
    Fault offset: 0x0000000000108ba7
    Faulting process id: 0x5088
    Faulting application start time: 0x1DBA0A7BA73B5A4
    Faulting application path: C:\Program Files\WindowsApps\Microsoft.Limitless_1.3.23.0_x64__8wekyb3d8bbwe\FlightSimulator2024.exe
    Faulting module path: C:\WINDOWS\system32\DriverStore\FileRepository\nv_dispi.inf_amd64_9425e4c3b1ac1c47\nvwgf2umx.dll
    Report Id: 036cc186-4216-4a49-927a-f7161dd323b5
    Faulting package full name: Microsoft.Limitless_1.3.23.0_x64__8wekyb3d8bbwe
    Faulting package-relative application ID: App

  9. Where does AUTOSAVE stores the DATA?
    IN which directory
    ?
    How can I delete the stored DATA if I want to clean up
    ?
    Why do Radio Buttons and Volumeknobs do not get stored as well
    ?
    Why do Battery Knobs
    (ON/OFF) not get stored?
    Why does APU BLEED not get stored
    ?
    How can I delete a AUTOSAVE Profile I have created myself
    ?
    How can I set a Created Profile as my preferred startup Profile or is this not implemented atm
    ?
    Why does OPENCLB and OPENDES not respect my set Altitude AFTER I restored I flight which was saved with AUTOSAVE
    ? The plane does not respect my altitude anymore after restoring...It climbs or descends through the set limits.

    Hopefully someone is able to clarify.
    Thanks in
    Advance

  10. I'm having lots of CtD . The third time when exactly  clicking on a pinned Navigraph Chart (2x ILS31L OMAA)  after at least 1 hour and mostly after 2,5 - 4 hours into a flight. 

    Version 1.0.5 is installed clean (WASM deleted and I did uninstall the prior version and installed the new version)

    MSFS2024 is a clean install after the phantom MSFS update.

    Cleared my shaders, and uses the Nvidia driver 572.83 and also prio 572.42 and 572.16 where tested, no luck

    I think the navigraph integration has a bug. After roughly 1,5 hours into flight I see Frametimes quickly spiking (jittering) and my view gets laggy as well in VR, this resolves when zooming in and out different navigraph enroute MAPS, leaving the Charts page, when doing this a while (10 - 15x) the spikes suddenly disappear and everything smooth again. 

    The times CTD occured, I hat stable 45 capped FPS, my VRAM was at 9.9 GB with my RTX 4090 and 9900X3D. My Frametimes where at below 8.5MS, I have no 1% lows at my system when all runs fine.

     

    @iniBuilds

     

    MSFS2024 Version 1.3.23.0

    Faulty module is coherentuigt.dll. version 2.9.5.0

    Exception code 0xc0000005

    Fault offset 0x000000000007877c 

    Repeatable for 3 times now. 

    Could you have a look into this?

    No OC on my CPU at those CTD. After flyiong with FENIX no issues at all. Same A350 issue present in MSFS2020 and also no issues with PMDG777 in MSFS2020

    AsoboReport-Crash-1850072491.txt AsoboReport-Crash-3061117772.txt

    • Like 1
  11. I'm having lots of CtD too. The third time when exactly  clicking on pinned Navigraph Chart after 2,5 hours into a flight. 

    Version 1.0.5 is installed clean (WASM deleted and I did uninstall the prior version and installed the new version)

    MSFS2024 is a clean install after the phantom MSFS update.

    Cleared my shaders, and uses the Nvridia driver 572.83 and also prio 572.42 and 572.16.

    I think the navigraph integration has a bug. After roughly 1,5 hours into flight I see Frametimes quickly spiking (jittering) and my view gets laggy as well in VR. 

    The times CTD occured, I hat stable 45 capped FPS, my VRAM was at 9.9 GB with my RTX 4090 and 9900X3D. My Frametimes where at below 8.5MS

     

    @iniBuilds

     

    MSFS2024 Version 1.3.23.0

    Faulty module is coherentuigt.dll. version 2.9.5.0

    Exception code 0xc0000005

    Fault offset 0x000000000007877c 

    Repeatable for 3 times now. 

    Could you have a look into this?

    No OC on my CPU at those CTD. After flyiong with FENIX no issues at all. Same A350 issue present in MSFS2020 and also no issues with PMDG777 in MSFS2020

     

  12. 6 hours ago, Samir-1997 said:

    I do have the latest update 1.0.5 and it’s a full CTD mid flight not a freeze. And yeah my system is powerful I never had issues with flight sim before. It’s only the a350 that’s doing this for me. I don’t even have over clocking in case anyone wondering 

    Do you use FSLTL? If yes, try a flight without to rule out that it maybe the cause

  13. 11 hours ago, haza2 said:

    I am wondering if that is more of a sim issue tbh.

    I need more time to test long haul.

    Today I managed 7 hours without CtD. I left FSLTL off after I reinstalled it after a faulty update process in FSLTL FBW App. 

    I report tomorrow after my next long haul. 

  14. On 3/15/2025 at 3:36 PM, Nace42 said:

    more context, this is what it looks like in the white inibuilds livery on a fresh wasm clear, and reinstall. it seems initially it loads in fine, and then for whatever reason it changes over to the borked version



    late edit: saw this was logged on the ini discord. is related to zoom levels in the camera setting

     

    Is this with Framegen on? You could try (just to test) if this is also the case with FrameGen off. Just interesting to see if this is also the case then

  15. Dear @iniBuilds

    9900X3D

    4090RTX

    Varjo Aero Navigraph Charts

    MSFS2024

    I posted this in your MSFS2020 section as it also counts for that SIM. Only the FPS numbers are not equally, but the gaps percentwise are the same!

    Drastic FPS decrease at TouchDown without any recovery, starting with OAN zoom in and stays low after that

    With the A350-900 the FPS gets a roughly 50% decreased  Approaching and Landing. Especially AFTER hitting the ground at landing my 58 FPS went down to 30 FPS and did NOT recover anymore. And this was with TLOD 75 during approach, landing and on ground taxiing!! 

    I have already mentioned this in my previous other posts and not seen any reply. Maybe it hasn´t got an attention. I suspect some issues with the ND and navigraph integration, but this is not for sure of course.

    Today I started at HAAB Addon scenery flying to OMAA (IniBuilds) with 65FPS in VR! TLOD set to 75. While taxing my FPS went a bit down to FPS 58. During takeoff and climb to 41000 Feet FPS increased from 58 to 68/72. During approach it got a bit decreased while nearing ground but it did stay above 58 FPS.

    Immediately at TouchDown, exactly in that moment, the OANS got loaded in, my FPS went down to 32/35 and stayed there! It´s important to note, that I preloaded the arrival airport OAN at CRZ. So at touchdown the only thing happening at my ND was the Zoom. But even after zoom was done, automatecally, my FPS stayed at 32/35 and never recovered. 

    I taxied to the gate and shut the aircraft down, with 35 FPS.

    Went to the main menu, started a new flight with exact the same plane at OMAA, same gate, gate 610, and my FPS started with 65 to 68 FPS. Starting APU and turning on the batteries did not have any influence on my FPS, it stayed between 65-68 FPS.

    Something must be wrong with the code. This is not only happening at these airports but at any airport and any landing after a minimum of 2 to 3 hour, or longer, flights. Competitors airplanes do not have these FPS decrease at touching down. 

    Navigraph charts still having inpact on performance during cruise after roughly 1,5 Hour in flight

    I use navigraph subscription and navigraph enroute charts. In this case, started at HAAB, I used after the climb out, the IFR High chart during climb and cruise. After roughly 1,5 hours I noticed some lagging while panning my VR HMD (Varjo Aero). I checked my FPS and saw it went down from 68-72 FPS to 55! 

    When I clicked on the OIS Navigraph "Zoom Decrease" icon (minus=zoom out) exactly ONE time, FPS immediately recovered to 68-72. This is a phenomen wich occurs everytime after roughly 1,5 and 2 hours in flight.

    People who cap their FPS may not notice it. But when you let your system push out maximum FPS, like I did in this flight, you can see how after a certain amout of time (as mentioned between 1,5 and 2 hours) FPS decreases quite dratsically and panning in VR gets a bit of a lag. Latency goes down the drain. 

    Please consider

    I am not sure if this also influences the above described touchdown issue with FPS decrease. But these 2 findings making cruise and especially landing having less fun

    OAN loading in at touchdown is already causing stutters, as many people mentioned already. Landing is the most exciting part of a flight for most of us. It is also the performance heaviest part, because nearing an airport causes lots of materials to load....and OAN do have to much negative impact on TOP of this.

    But a 50% FPS decrease wich does not recover, is not acceptable. The only ADDONS I used in this flight where HAAB (bought at IniManager and OMAA from your company developped). 

    Please take a note of this and parse it to the team to have a serious look at this. My immersion and satsifaction would increase a lot if you are able to make this more usable! I have a top notch system build.....others will struggle much much more for sure.

    And I do read this landing FPS decerease issues on many FORUMS and Posts. 

    Thanks in Advance and THANKS you delivered this beautiful peace of "aviation". I hope you make it better and more robust.

    Regards

    Marcus

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