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mattyzed

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  1. To anybody having the same problem, it seems that when I re-installed GSX after removing MSFS2020, there were still remnants of the MSFS2020 installation which GSX was using as navdata. After removing the last MSFS2020 files, I uninstalled GSX and deleted all the remaining folders to do a clean re-install. This seems to have fixed the problem.
  2. Hello! Amazing work with this scenery. It runs a lot better than expected and is quite beautiful to look at. I have run into a problem with the official GSX profile for this scenery and am wondering if it is a scenery issue. I am running MSFS2024 SU4B. The official GSX profile is indicated as the active profile in the GSX Airport but the parking positions are incorrect with the aircraft being much too far forward. There is also a floating VDGS at each gate when I know that with the included GSX profile, the VGDS should appear inside the included VGDS of the scenery. Any help would greatly be appreciated! Thank you! edit: To anybody having the same problem, it seems that when I re-installed GSX after removing MSFS2020, there were still remnants of the MSFS2020 installation which GSX was using as navdata. After removing the last MSFS2020 files, I uninstalled GSX and deleted all the remaining folders to do a clean re-install. This seems to have fixed the problem.
  3. Hello! This is the same issue that affected the A350 on launch and was fixed in a subsequent patch - the 50 and 40 foot callouts sound at around 60-55 and 50-45 feet respectively, leaving an awkward pause between 40 and 30. Overall, the timing is off and even with a constant rate of descent, there exists a pause between 40 and 30. I hope this can be fixed! The aircraft is lovely to fly and have as a default aircraft in the sim. Thank you!
  4. Hello. Thank you for all your hard work this amazing aircraft. It is an amazing product. I have a problem/critique with the current state of the engine sounds during takeoff. When advancing the thrust from from 25% to FLEX or TOGA, the engine sound seems to jump and does not represent the linear increase in engine power. This jump occurs at approximately 50% power and is a noticeable change in pitch rather than a linear change as the engine accelerates. Also, although the underlying whine of the engine at takeoff thrust appears to change depending on the FLEX setting used, the roar of the engine seems identical, while it should also vary in intensity depending on engine power. As a last comment, it would be nice to see the engine sounds fade/get partially drowned out by wind noise as the aircraft accelerates. I understand that there is a sound update in the works and was just wondering if these critiques will be addressed in the update. In its current state, the engine sounds at takeoff feel like they don't represent what the engine is doing. I know that sounds can be subjective and that different sim users want different things out of the engine sounds - as such, I am basing these critiques on videos taken from the cockpit and the exterior of the aircraft and my own comparison to the in-game sounds. Thank you for taking the time to bring your attention to this.
  5. Not sure if this helps in finding the solution but when I finally switched from the A359 to the A35K, it requires me to connect my navigraph again. When I try to connect it, the connection is not successful and remains as shown on the screenshot.
  6. Hello Inibuilds team! Congrats on the launch! I regret to say that I am also having this issue.
  7. I also had no charts on the OIS followed by "OIS Not Available" after a restart.
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