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CptPaul

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  1. I would really love this to be implemented into the EFB just like on the Airbus’s. 🙏
  2. Brilliant news!! I will be purchasing it once I get home! Thanks Eddie.
  3. I would love to know so that I know whether to purchase it or not.
  4. Hello Inibuilds, i have noticed that the F406 has now been released in the marketplace! However it states no career support? I was really looking forward to this, will this be added in a future update?
  5. I had this problem initially and I use the thrustmaster Airbus captains pack (sidestick and throttles) I use this with the velocity one flight yoke and rudder pedals. Even though I have the button pressed on the sidestick to disable rudder by twisting, there was enough movement for it to trigger so was conflicting with my actual rudder pedals. I deleted the rudder binding on my sidestick and all was fine. Just double check there is nothing else on your controllers/keyoboard/mouse set to rudders and you should be all set. Failing that there is an option on the OIS to disable automatic tiller connect. Try turning that off.
  6. It is a shame, because when MSFS2024 performs well it’s amazing and so much better than 2020 for the flight dynamics alone. Trouble is it’s like gambling every day to see what performance you get. If Asobo manage to sort out the issues plaguing SU3 before release then great! If they don’t and they release it in its current form then I will be shelving MSFS2024 for at least a year because I have been in all the betas since launch and 9 months later the sim is still a blurry mess and now they have introduced a stuttery mess with consistent 1-2 second freezes every 10 seconds. (If using default/third party Airliners or complex GA aircraft) The textures of where ever you are looking will load up, then disappear and slowly reload in a complete cycle. It’s bad when you’re trying to take off and because the rendered runway textures disappear the ground becomes uneven and will either bounce you up or crash because of a massive pot hole or trench. all this is with default sceneries and planes. If you add third party content to the mix, it then becomes much worse. At the moment MSFS2024 is a PowerPoint presentation of what it should be unfortunately.
  7. In the latest build 1.1.2 you have to click on the -900 and hit configure and then you can choose ULR or standard -900. Admit-tingly I have not tried to fly the ULR since the update but I know that’s how you choose it now.
  8. I’m hoping that no news is good news 🤞 😬
  9. Hi, what plane are you flying? Do you mean when you click the barometric reference knob? If so when using a mouse you right click it to push in and you click the mouse wheel to pull it out. I’m not sure what controller commands are for pulling it out.
  10. Ok cool so we know it’s not a MSFS issue. Can you check your bindings. I too have the thrustmaster TCA captains pack and I had to disable the throttle axis on the sidestick as it was conflicting with my throttles and I also disabled the rudder axis on the sidestick so that it didn’t interfere with my actual rudder pedals. I have the velocity one flight yoke and rudder pedals connected same time as the thrustmaster TCA captains pack. try disabling them two things and double check there is nothing bound on the mouse for throttles etc and try the flight again. Hope this works for you 🤞
  11. Hi Chadders, what build of MSFS2024 are you using? SU2 or the SU3 Beta? also what hardware are you using? have you checked for duplicate controller bindings at all? I’m just asking these questions because Inibuilds will ask first. I haven’t experienced the issues you are having with my setup.
  12. I know, the wonders of software development 😀 When you take you take up the hobby of flight simulation you also end up being a dedicated beta tester whether you wanted to be or not 😂
  13. Same for me ever since installing .21. Loads of people have reported it on the beta forums including myself. Asobo will fix it. You can always roll back to SU2 and they all work.
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