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09tir98

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  1. The issue is the weird dots under the windows with texture resolution at medium. These are not rivets as they are too large and not in the correct position. They are supposed to be dirt streaks from rain etc. The weathering on the rivets still look good at medium. It's mostly the streaks that look super bad. The issue seems to be the way the texture has been exported because if I re-export all DIRT, STREAKS etc textures with the flag "QUALITYHIGH" they look great.
  2. With texture resolution set to medium the aircraft weathering looks super weird With texture resolution at ultra for comparison:
  3. Constant Mach Segment (CMS) is not implemented. This is an essential feature for a long haul aircraft like the A350 when flying in oceanic airspace.
  4. With the F-PLN page open on both sides of the MFD if you scroll on one side the other side also scrolls.
  5. It is currently not possible to create range rings larger than 256NM. The only note regarding this in the FCOM ist that rings with a radius larger than 300NM may not display correctly but it should still be possible to create them.
  6. Would be great if the route could be shown on the enroute map in the OIS, as well as being able to move the map around instead of just being centered on the AC.
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  7. When trying to service the engines I get the following message: "Unable to service with covers in place". There are no covers in the MSFS 2020 version, and the only ground services connected are chocks and the GPU.
  8. LVL/CH should switch to mach mode at 25 400 ft if no mach speed has been preset in the SPD/MACH window. The FMA should switch from THR SPD to THR MACH and the SPD/MACH window should switch to display the mach speed. Right now the FMA still reads THR SPD when passing 25 400 ft and even when manually switching the speed window to MACH the FMA still reads THR SPD.
  9. When using LVL/CH in climb the aircraft levels off in P.SPD and P.ALT when reaching the cruising altitude even though it should level off in SPD and ALT. LVL/CH and V/S should always level off in ALT, never in P.ALT.
  10. Note that this only applies to selected speed/mach mode, not profile. In profile the FMA should read P.SPD regardless.
  11. With the speed selector in mach mode the A/THR FMA should read MACH, not SPD.
  12. In the recent update one of the changes were "Active fix should be white on ND". Should it not be the opposite? Active fix should be green, all others white. See the following picture of the A300 ND as well as the video (30:50).
  13. Would be nice to have an option for the single cue flight director in the future. It is used by both UPS and air Hongkong for example.
  14. Version 1.0.0

    62 downloads

    Node 2, Leonardo, Raffaello and Donatello textures for the 'Space Station Module' cargo option in the iniSimulations BelugaST ON THE LINE. Information: Node 2 was delivered from Turin (LIMF) to KTTS on May 30th, 2003 , route unknown. This following livery was used: https://bit.ly/3rpqk8j Leonardo was delivered from Turin (LIMF) to KTTS in August 1998, route is unknown. The following livery was used: https://bit.ly/3rpqk8j Raffaello was delivered from Turin (LIMF) to KTTS in August 1999, route is unknown. The following livery was used: https://bit.ly/3t3s4oh Donatello was delivered from Turin (LIMF) to KTTS February 2001, route is unknown. The following livery was used: https://bit.ly/3t3s4oh Installation: Make a copy of Columbus_ALB.dds located in \X-Plane 11\Aircraft\iniSimulations A300 BelugaST v1.00\objects\Ground Rename the desired texture from this package to Columbus_ALB.dds Place the texture in \X-Plane 11\Aircraft\iniSimulations A300 BelugaST v1.00\objects\Ground Replace the texture.
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