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GreatKorean started following iniBuilds
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iniSimulations A300-600R(F) for XP11/12 & iniSimulations for XP11/12 As mentioned in our Summer Surprises update work has been ongoing where time allows, on the X-Plane 12 updates to the iniSimulations A300-600R(F) & the Beluga ST. The A300-600R(F) XP12 was updated last Friday and we intend to release a Beluga ST XP12 update soon (this week or next – currently in testing). We will fix the minor logging issue/spelling error on A300-600R(F) XP12. These updates fix the major game breaking bugs that prevented people from using the product due to X-Plane updates. We will no longer be providing full product support for our X-Plane aircraft; A300 & BelugaST, which we are now regarding as legacy products. The constant changing of core XP flight model and engine characteristics without the option to keep a stable unchanged version for compatibility leads to complexity of long-term support. We may update things on an adhoc basis. They will also not be returning to sale through any sales channels. Your product key will no longer be required, and the planes should just work upon load in. We will no longer be providing support via direct support. This will be active upon the next update of both aircraft We thank the X-Plane community for their support over the past 4 years.
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iniSimulations A300-600R(F) for XP11/12 & iniSimulations for XP11/12 As mentioned in our Summer Surprises update work has been ongoing where time allows, on the X-Plane 12 updates to the iniSimulations A300-600R(F) & the Beluga ST. The A300-600R(F) XP12 was updated last Friday and we intend to release a Beluga ST XP12 update soon (this week or next – currently in testing). We will fix the minor logging issue/spelling error on A300-600R(F) XP12. These updates fix the major game breaking bugs that prevented people from using the product due to X-Plane updates. We will no longer be providing full product support for our X-Plane aircraft; A300 & BelugaST, which we are now regarding as legacy products. The constant changing of core XP flight model and engine characteristics without the option to keep a stable unchanged version for compatibility leads to complexity of long-term support. We may update things on an adhoc basis. They will also not be returning to sale through any sales channels. Your product key will no longer be required, and the planes should just work upon load in. We will no longer be providing support via direct support. This will be active upon the next update of both aircraft We thank the X-Plane community for their support over the past 4 years.
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What variants will be present on release? On release we will have the A350-900 TRENT XWB-84 and the A350-1000 TRENT XWB-97. We have custom data for: EGT (Exhaust gas temperature) Fuel flow for all phases of flight N1 values for all phases of flight THR% data which is specific to modern Airbus family aircraft The A350-900 will have both winglet types available. (Old & New). What about the ULR? We will release the A350-900 ULR variant (for free) post release. What is the ULR? The A350 ULR has a small change to the landing gear and can take extra fuel in the tanks. The landing gear is stronger for the increased MTOW and MLW allowing for the flights like Project Sunrise. Will the A350 have the FLS landing system? Yes the A350 will be fitted with FLS as modern family Airbus aircraft only use the XLS concept with FINAL APP not being used anymore. Will the A350 have the original OIS with the same functionalities or it will be something fictional? The OIS will be something made by iniBuilds but done in the style and format of the real A350 OIS. This allows integration of simulation features into the OIS while also keeping that original look from the A350. We will be aiming to simulate a set version of the A350s OIS system to suit the data we have access to. Will the A350 have functioning OIS screens and OANS on the ND display for BTV and taxi? The OIS will have many functions lifted from the real thing including takeoff landing performance and other ACARS functions replicated from the real aircraft. OANS will be fully simulated along with BTV functions. During our simulator visit we spent along time capturing these details to make sure we have all the data we need Will the A350 come with its HUD? For the A350 family the HUD is quite a rare option and at this time we are not looking at implementing this. What kind of system depth will you go for with the A350? Will it include secondary flight plan and pilot waypoints for the FMS and MCDU? We intend to replicate close to all the MCDU functions on the A350 including SEC F-PLN and if possible; SEC F-PLN 2 and 3 along with pilot waypoints on the ND via the cursor mode. Is the A350 going to have HCF (Heading Control Function)? It's a great feature that makes taxiing a whole lot easier? This feature will be present in the aircraft. Can I please ask if the A350 will come delivered with the ability to do auto step climbs during accelerated simulations? We intend to support auto step climbs and accelerated simulation. At this time, we can’t give a hard value to what level of acceleration will be supported as this can depend on how the final AP and auto flight system react. Will we have the 90-60 call-outs on the A350/A380? Would be amazing to have these as do the real aircraft! This feature will be present in the aircraft. Will the "bogie" movement on the A350's landing gear be animated? We do intend to animate the bogie dropping after the aircraft has touched down for both the -900 and -1000. Will you implement the special “What If” function on the A350 MCU? What is the WHAT IF function? It allows you to tell the A350 on the SEC F-PLN 1 2 or 3 that you have had either an “Engine failure” or “depressurization” and it will then give you an EFOB for the SEC F-PLN DEST and an ETA. We want to try and simulate this function coupling it into the SEC 1 2 and 3 functions. Will you be able to implement different MTOW Variant of the A350? (e.g. for A350-900 there are 250t, 268t, 275t, 280t) In MSFS you have to set one MTOW value as this is what is read from the simulator and we normally aim to go for the highest MTOW version so long as we have good data coupled with this. It would be possible to simulate via the OIS lower MTOW values but the MTOW reported by the simulator would still be the highest value. And lastly, will there be an option for toggling SATCOM ON/OFF for even greater visual accuracy? This feature will be present in the aircraft. Will the A350 have things adding more failures, more options in performance calculations (climb gradients, obstacle clearance and so on) and maybe circuit breakers? We do intend to have a base level set of failures that can be actioned in the simulator along with some other types of failures that we will talk about at a later date! Most of the reset panel will be simulated, these are the closest thing you will get to a CB in the A350 flightdeck. Reset panel 1 and 2 are located on the upper left and right of the overhead and allow the pilots to reset systems that might have failed rather than have to pull a set to CBs on the back wall. We will have more options in the perf calculator to cover climb gradients and obstacle clearance. Is GPS jamming/spoofing going to be simulated on the A350? This is a common thing pilots deal with on a daily basis, especially over Turkey, Iraq and Kuwait, places particularly frequently visited by wide-body aircraft? We want to try and simulate challenges line pilots come across day to day and will have a system to allow this level of challenge to be scaled for each user. Will the product have CPDLC & Hoppie Integration? We intend to have full CPDLC integration using Hoppie. CPDLC in the A350 is also integrated directly into the aircraft not a separated DCDU like on the 320 family. We also intent to have a fully simulated ACARS system with some never seen before functionality which we will showcase at a later date.
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Hello all, Thank you all for your amazing support over the past few weeks, and time to wrap it up with our aircraft development update as of July 2024! X-Plane 11/12 - A300-600R(F) & BelugaST I wanted to firstly kick this off by saying we do genuinely appreciate the support thus far; and apologize for the time taken for the updates. We wanted to release these this week, but due to the XP12 changes, there is an FMOD memory leak issue that is still pending as part of what we wanted to update. The team need to re-work the way in which things behave in the package and then we need to re-test. I hope in the next couple of weeks these will be released (and then the products will go back on sale). I wanted to also mention our view going forward. We are reducing the price of these products to 19.99 GBP once they go back on sale, and will do our best to fix game breaking bugs, but won't be adding new features, or attending to minor grievances that are present in the product. We had a good conversation with Thomson Meeks at LR a few weeks ago, and at this time whilst there is no plan to develop further products for X-Plane, the door is always open and things were left on a good note. We want to thank our X-Plane community who allowed us to grow and develop to who we are today. iniBuilds A300-600R Airliner for Microsoft Flight Simulator We wanted to thank so many of you who reached out to us commending us on the v1.1.2 update, and how much you enjoy it! Its fantastic to hear all of you with performance improvements, with a more stable product and the large feature improvements. If you missed our post on this, I highly recommend you take a look here. So what's next? We will continue updating and improving the product as feedback is submitted (especially any urgent bugs reported in v1.1.2). Aviaworx.com reached out about a remote FMS option that a lot of you requested, and we will be working with them to ensure the product is compatible The iniBuilds A300-600R Airliner will be updated free of charge for Microsoft Flight Simulator 2024. Work progresses for the Epic Mod expansion pack. However, we do expect the timeline to slide a little and this expansion pack will be present in Microsoft Flight Simulator 2024. Those of you who wish to use Microsoft Flight Simulator 2020; this expansion pack will not be compatible for you to use. iniBuilds A350 Airliner for Microsoft Flight Simulator We hope you all enjoyed the mini teaser we showcased at the end of the developer stream on Monday! Today is finally the day we can reveal the full teaser showcase, and demonstrate some of the 3D art focused details, along with some answers to the top FAQ on the project. As we progress throughout the development cycle, we will provide dedicated updates on each area of the aircraft either via video showcases or a forum update, so be sure to follow us on social media or join our Discord to be aware of the latest updates on this project! So let's jump right in... 🥳 3D Art Focus: Maintenance As we showcased with the Airbus A300-600R airliner, we have fully modelled engine interiors, that will have cowlings that can be opened, for you to do a visual inspection as you manage the maintenance of your aircraft. These will all form part of the maintenance options and other abnormal situations, that will have to be managed via the EFB. (Examples of some of those features: brake wear indicators, fueling panel, openable APU cowling, openable engine cowlings, APU Mechanic, visible tire wear, RAT, reactive windshield rain). 3D Art Focus: Immersive Details & Dynamic Wear & Tear We have decided to also take things to the next level when it comes to our approach of the weathering of the aircraft. With an aircraft such as an A350 some folks might want to fly a newer aircraft, compared to those who wish to fly a battered 8 year old long haul A350 😄 As a result, as we did with the A300-600R Airliner with dynamic tire wear ( which will also be featured on the A350), we will be introducing dynamic weathering on the actual aircraft. Essentially the more you fly, the more worn your aircraft will visually look. Here is an example of a segment of the wing that we would consider to be at a 'Mild' weathering level. Its going to be visually stunning when we can showcase this in more detail in a few months, but it will add to the immersion as you take the aircraft on an ultimate long haul journey.... Paint will start to peel away from rivets, painted screws will slowly be replaced by unpainted replacements. Sealant around access panels will become more pronounced as its replaced with each opening. Dynamic oil and dirt streaks will appear around areas where leaks are most prevalent. Dirt and grime on flaps and other control surfaces will appear where rubbing against fixed surfaces occur... As you can see above from the 'Mild' weathering level on the wing, an extremely insane level of care, detail and attention has been given to the aircraft, all in our efforts to make this the most immersive, ultimate airliner experience available. These details transcend into other areas of the exterior model that you can see in some of the images below. Even down to the naming of each panel as you can see on the pylon below... Moving to the interior, the focus on detail, accuracy and authenticity continues. The cockpit is coming to life as the team work hard on the systems (note ECAM systems logic is WIP in the above image), with everything from simple screws to a main texture perfectly curated and applied to the model. The use of PBR and detail materials is present on every single element on this cockpit using newly learned techniques to save a lot of memory (performance) but retaining the level of detail to the maximum level. The main focus for the teaser released today is to demonstrate the visually stunning model that we have created, and as mentioned we will cover areas such as systems, EFB, and some brand new features not seen before in an iniBuilds aircraft, over the next few months. Realism & Data Before we move to the teaser, and the FAQ I wanted to address an area that many of you have asked multiple times.. due to the apparent lack of data on the project, how are we able to promise an authentic, immersive experience. The A350 is over a decade old now and quite a bit of data can be found for core systems and overall functionality. We had some missing spots when it came to the data we needed to bring the A350 into MSFS so we regularly rent a full motion A350 simulator for multiple hours which allow us to fully capture these details and fill in any missing information. For aerodynamic data we have a base data package and the simulator allowed us to verify this data. To further complement this data point, we have a collection of dedicated A350 experts (approximately 12) ranging from engineers, pilots and others that serve as a critical but complementary source of information when there is any confusion from the information we have. Rest assured, this product will not only be visually appealing but to the highest level of detail, far exceeding anything else we have produced thus far. 🔥 Frequently Asked Questions on the project thus far We have received many questions on the project, and therefore we have decided to create a dedicated FAQ section as of today addressing some areas from variants, to features etc. We highly recommend you monitor this as this will be updated over time. You can find this here: https://forum.inibuilds.com/topic/23573-inibuilds-a350-airliner-in-development-faq/ Teaser To finally wrap up, the first iniBuilds A350 Airliner Teaser for Microsoft Flight Simulator! We hope you have enjoyed the iniBuilds Summer Surprises 2024, and thank you again for all your support! ❤️