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  1. v1.1.6 of the iniBuilds A300-600R Airliner for MSFS has been released. This update resolves several issues including sim crashes and freezes related to flight planning and airport procedures, as well as various system bugs such as light switch bindings, reversed rudder trim operation, and incorrect aircraft lighting states. It also includes realism tweaks to gear suspension and aircraft behavior on startup. This update can be downloaded via the iniManager. v1.1.6 Fixed: Numerous system crashes Fixed: Sim freeze when selecting LFRS - ILS Y RWY 03, Transition NEDAN for VALA1C Fixed: Sim freeze when selecting LSZH ILS 28 Fixed: Code crash when entering STAR with transition Fixed: Default key bindings "ON" / "OFF" not working for light switches Fixed: WASM, freeze when entering SEC F-PLN Fixed: ND Blue Alt arrow shown in HDG/S & V/S descent along with yellow banana Fixed: INIT B - TOGW is not affected by TAXI fuel change Fixed: C&D Spawn at Gate - Dome/Emergency Light on by default Fixed: Rudder trim panel knob operation reversed Fixed: AP Disconnect switch missing sound Fixed: Gear suspension limits tweaked for a more realistic aircraft stance on the nose gear Fixed: flood light on in cold and dark state
  2. v1.0.2 of iniBuilds New York (KJFK) for MSFS 2024 [Enhanced] has been released. This is a small update to fix a few items such as updating the GSX Profile, AI traffic setup and some GSE positioning. This update can be downloaded via the iniManager. v1.0.2 - Updated GSX Profile - Updated AI Traffic runway setup for inclusion of the offset threshold - Adjusted Several GSE and Parking around T4 and T5 - Adjusted T8 jetway maximum lengths - Fixed T8 jetway occasionally inoperable via external commands
  3. v1.0.1 of iniBuilds London Gatwick (EGKK) for MSFS 2024 has been released. This update addresses several visual and functional issues, including fixing the hood animation on glass jetways and adding internal door geometry to the jetway nubs. Gate number signs now display correctly with working emissive lighting. For SU2 users, parts of the South Terminal now render properly when arriving from another airport, the light point effect on glass jetways has been removed, and flickering dirt on industrial estate buildings has been resolved. This update can be downloaded via the iniManager. v1.0.1 - Fixed hood not animated on glass jetways - Added internal door geometry on glass jetway nubs - Fixed emissive not working on gate number signs - SU2: Fixed parts of South terminal not rendering when arriving from another airport - SU2: Removed light point effect from glass jetways - SU2: Fixed dirt flickering on industrial estate buildings
  4. A350 Airliner V1.0.10 Hotfix🚀 Version 1.0.10 is a hotfix focused on addressing key issues from the previous update. Fixes include improved sidestick animation, FS20 rain effects, a WASM MFD error, CG balance on the -900, a missing SEND button, and engine start EGT behavior. This update can be downloaded via the iniManager. ____________________________________________________________ v1.0.10 Fixed - SEND button missing on mailbox Fixed - [FS24] WASM MFD exception when inserting STAR transition Fixed - Sidestick animation stutters and does not follow control inputs Fixed - Windshield rain not working on interior in FS20 Fixed - [FS20] [-900] CG too far forward at high weights Fixed - EGT increase on engine start causing eng cooling sequence
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  5. A350 Airliner V1.0.9 Update 🚀 Version 1.09 has taken us some time to release as it’s a very significant update addressing and improving some core areas, whilst adding some larger new items. This update to the iniBuilds A350 Airliner, refining core systems while layering in new levels of visual and operational realism. This update can be downloaded via the iniManager. A major VNAV overhaul dramatically improves vertical profile adherence, constraint handling, and adds long-haul features like Constant Mach Segments (CMS), Continuous Descent Approach (CDA), and Estimated Take-off Time (ETT), giving pilots greater control and realism from departure to arrival. Flight handling also sees notable gains with updated yaw damping and rotation laws, improving crosswind performance and pitch behavior on takeoff. Beyond the systems, this update introduces dynamic icing and snow effects, GSX integration for de-icing, and hot brake disc visuals—all enhancing immersion across both FS20 and FS24. The ECAM system has been further expanded with dozens of new alerts spanning fuel, icing, braking, and thrust logic. On the audio side, hundreds of refinements improve cabin ambience, engine dynamics, touchdown feedback, and interactive controls—bringing the soundscape closer to the real aircraft. Under the hood, performance has been optimized by cleaning up and restructuring core code, reducing overhead and ensuring smoother operation, especially during high system load scenarios. Combined with fixes to autopilot behavior, FMS logic, ECAM alerts, ND rendering, and countless small interactions, v1.09 represents another leap forward in simulation depth and polish. VNAV We have completely overhauled the VNAV system. VNAV now better follows the calculated VNAV profile, not skipping height in turns, meeting speed limitations and arriving at altitude constraints correctly. In addition, we have added some new features in the FMS. Estimated Take-off Time (ETT). The ETT is the time reference used for flight plan predictions in the pre-flight phase. When the take-off phase is initiated the predictions transition to current aircraft time. Constant Mach Segment (CMS). allows the flight management system to maintain a specific Mach number between two waypoints, optimizing fuel efficiency during cruise. It's activated on the VERT REV page and requires entering the start waypoint, desired Mach number, and end waypoint. This feature is particularly useful for long-haul flights like Atlantic crossing following the NAT tracks. To utilize CMS, the pilot needs to enter the following information: Start Waypoint: The initial waypoint where the CMS segment begins. Desired Mach Number: The specific Mach number the aircraft should maintain within the segment. End Waypoint: The final waypoint where the CMS segment ends. Continuous Descent Approach (CDA). The CDA is designed to provide the flight crew with cues (Pseudo waypoints for Decel and Flaps) to decelerate the aircraft to be at VAPP at 1000 ft AGL in landing configuration. It helps optimize the descent phase by reducing level-off segments and using idle thrust whenever possible. Functionality: Computes a continuous descent profile. Provides pseudo-waypoints on the ND and F-PLN pages for flap extension, landing gear deployment, and deceleration. Prioritizes vertical profile guidance# Flight Model Yaw Damper: The yaw damper efficiency has been increased removing adverse yaw and improving roll handling characteristics further. The rudder area has also been increased to improve crosswind take-off and landing handling. Rotation Law: The pitch trim handler has been adjusted for better handling qualities during all phases of rotation. We have now eliminated the aggressive pitch up on stick release caused by keeping the side stick back pressure too long and adjusted the blend logic to change to a pitch rate. Stability and performance improvements With this update we also took the opportunity to streamline some areas of the code base and remove unnecessary or duplicate variables being used. This has resulted in a performance increase and smoother experience for our internal testing teams. Dynamic Icing and Snow Effects In FS20 and FS24, we have integrated icing effects that forms on the wings, fuselage and horizontal stabilizer which form either dynamically over time based on precipitation rate and type or can be manually incremented/decreased for visual effect via the EFB as a standalone implementation. Furthermore, if you use FSDreamTeam’s GSX add-on, the icing can be eliminated as part of the de-icing procedure on the ground when required. And exclusively for the FS24 version, there is a snow layer that forms over the aircraft when you spawn in at the gate in a cold and dark state and the weather conditions are met. This layer will dissolve over time as the aircraft is powered up from its cold and dark state leaving only the ice layer underneath. Hot Brake Disc Effects Under heavy braking during various scenarios, your brake temperature might reach a temperature of beyond 350 °C. In temperatures above this value, you’ll start to notice that the aircraft’s brake discs glow red-hot and begin to emit smoke depending on the ambient conditions and present aircraft movement. ECAM Updates and Improvements FUEL ICING THR/ENG BRAKES ENG 2 FUEL LEAK SUSPECTED A-ICE ENG 2 VLV OPEN ENG SAT ABOVE FLX TEMP BRAKES PART NORM BRK FAULT ENG 1 FUEL LEAK SUSPECTED A-ICE ENG 2 VLV CLOSED ENG THR LVRS NOT SET (SOFT GO AROUND) BRAKES ANTI SKID FAULT ON ALL WHEELS FUEL LEAK SUSPECTED A-ICE ENG 1 VLV OPEN ENG THRUST LOCKED BRAKES AUTOBRAKE FAULT ABN FUEL LEAK A-ICE ENG 1 VLV CLOSED BRAKES ANTI SKID OFF A-ICE R WING VLV PRESS LO A-ICE L WING VLV PRESS LO A-ICE R WING VLV CLOSED A-ICE R WING VLV OPEN A-ICE L WING VLV CLOSED A-ICE L WING VLV OPEN ____________________________________________________________ v1.0.9Systems & EFB ⚙️🖥️ Added: CDA implementation Added: ETT Implementation Added: CMS (Constant Mach Segment) Added: HCF Taxi implementation Fixed: FMS sequencing when selecting arrival runway Fixed: BATC ATC auto tuning Fixed: Aircraft unable to level off after autosave Fixed: Manual MAN TOGA thrust limit revised Fixed: Autosave - Throttles and A/THR not respected on load Fixed: Landing capacity downgrade sound kicks in too late Fixed: No RETARD sound when thrust IDLE at 20 ft Fixed: FS20 - No TOD and overflow UTC estimates Fixed: VD end bar offset with selected heading Fixed: VD minor formatting, Decel should be in front of all text/lines Fixed: Incorrect LAND mode in SLS approach Fixed: Incorrect confirmation msg when re-selecting SLS Fixed: WXR behavior when Setting SURV to DEFAULT Fixed: Decel pseudo wpt should change to white when on selected speed Fixed: Aircraft slowly shifts position over time despite chocks ON Fixed: MAILBOX missing "RECALL" button Fixed: Messages don't appear in the ATC COM menu Fixed: SPD error at fms message should read "SPD ERROR AT xxxx" Fixed: TOGA go around but thrust stuck at GA SOFT and suddenly increasing on its own at ACCEL Fixed: GA soft behaviour tweaks Fixed: 121.870 is invalid freq Fixed: SLS approach: channel info missing in arrival page Fixed: No brake pressure from cold and dark in edge cases Fixed: MFD TO page format after phase sequenced Fixed: Incorrect SELECT FLS confirmation box Fixed: Timer inconsistencies Fixed: Step climb should now show T/C while climbing from SC point Fixed: NAVAIDS: reselect glide has incorrect confirmation msg Fixed: FMS POSITION/IRS page - alignment display Fixed: Disengaging FD should synchronize AFS CP values Fixed: RMP incorrect display when MIC selected on HF2 Fixed: Arrival Page behaviour allows for independent segment changes (RWY/APP/STAR) Fixed: FMA FPA not showing the FPA value Fixed: VNAV: ALT CSTR not respected in managed CLB Fixed: TELEX via HOPPIE not working Fixed: FCU BKUP issues with formatting and functionality Fixed: FMS - FPLN drawing issue Fixed: ADIRS - temp availability Fixed: Unable to delete local time offset Fixed: On initiation of go around the FCU VS window displays +0000 Fixed: On go around from TRK-FPA the VS window displays the VS at time of the go around Fixed: ILS/DME lettering on NAVAIDS page flashing Fixed: Sideslip index on PFD Fixed: ND - ILS course pointer drawing has offset Fixed: NOISE on PFD should not display when only 1 engine is on Fixed: VNAV - ALT CSTR not being respected Fixed: ADS-B not pulling data Fixed: FUEL&LOAD change computing N<-N to dashes Fixed: Fuel Calc - More EFOB at ALTN than DEST Fixed: Tail strike pitch limit too high Fixed: ALT constraint ignored when flying in ALT at same level as the next constraint Fixed: SPD LIMIT ignored if not on NAV Fixed: Level-off Symbol is inaccurate Fixed: FMS 2 does not open sub menu items Fixed: FIX INFO WPT selection issue Fixed: DES SPD LIM can't be changed Fixed: Brake pressure not showing on Wheel SD Fixed: Managed speed doesn't respect FL Fixed: SDL LIMIT in wrong place in F-PLN Fixed: FPLN SPDLIM pseudo wpt and distances around it incorrect Fixed: Managed speed, Decel in ND shown white when should be magenta Fixed: SEC FPLN - Modifying ALT CSTR in SEC goes into ACTIVE Fixed: Go around, while on flap 3 the slats auto retracted incorrectly Fixed: EDDW-EDDN: After T/C next waypoint showing below cruise level Fixed: SEC menu overlap and clicking "through” Fixed: STEP ALTs related issues Fixed: SID showing impossible SPD LIM 250/10000 7nm after TO Fixed: ANJILL4 KLAX 25L VNAV Fixed: Vnav issues KATL OZZZI STAR Fixed: CPDLC - SayIntentions - unreliable store and recall of messages Fixed: MFD Departure, changing SID and erasing change causes a mismatch in the DEP page Fixed: SPD LIMIT ignored if not on NAV Fixed: Main fuel pump FAULT quick flash not showing Fixed: The ETA for TOD is incorrect - see ref Fixed: LL spacing Fixed: ENG start: high EGT incorrect startup Fixed: Fuel not draining from center tank first Fixed: ATU faults not showing failed bus on ECAM Fixed: Logitech radio panel not working as intended Fixed: AVNCS SMOKE doesn't light up when using ANN LT TEST - @foliainfx Fixed: QRH reflects ground vehicle lights Fixed: Pax cabin: rain on RH pax windows moves rearwards to front Fixed: Aircraft unable to level off after autosave Fixed: RS pitot covers not responding to wind Fixed: Missing cockpit texture in document rack Fixed: Taxi camera light linked to main taxi light Fixed: Engine covers in place but not visible? Fixed: Taxi gear bump noise always on regardless of ON<>OFF selection Fixed: MEMO: no smoking/mobile flicker on/off with gear retraction Fixed: TO INHIBIT disappears immediately when the aircraft lifts off Fixed: Eng start fault ecam with single engine taxi Fixed: Park brake ecam Fixed: ANF does not auto-activate upon touch-down/rev thrust Fixed: Ground roll sounds not tied to GROUND SURFACE VOL control slider Fixed: Setting THR LEVERS to IDLE during climb did not trigger ATHR off warnings Fixed: Single PRIM fault leading to loss of GA SOFT Fixed: Single PRIM fault leading to incorrect LDG PERF AFFECTED Fixed: Single PRIM fault leading to incorrect loss of AUTOLAND Fixed: FCTL PRIM3 fault not shown in INOP SYS ALL PHASES Fixed: ECAM: STS page recall stuck after changing to QNH, unable to remove it ECAM: single SEC fault should not show LDG PERF AFFECTED Fixed: SEC1+2 fault triggering incorrect RUDDER TRIM 1+2 fault Fixed: PRIM1+2+3: GND SPOILERS listed as inop when it should not be the case Improved: incremental thrust keybind handling Fixed: WASM exception EFIS Gauge Update - KLAX-RJTT route Fixed: WASM exception EFIS_gauge_update when rapidly loading autosaves Fixed: WASM exception - Systems_gauge_update - TNCM Fixed: WASM exception- Commbus Callback - While executing DIR TO Fixed: WASM exception- Commbus callback - Navigraph_FunctionResult - Entering MIQ ADF on Fixed: NAVAIDS page Fixed: BTV should not have an FMA mode change box around it when it activates Fixed: KLAX ANJLL4 STAR - Target spd and VDS display issue Fixed: VSD not showing the connecting line to WP. Fixed: Autoland at EDDL Fixed: DTO modification on approach TPY plan does not show the correct information Fixed: SLS approach: channel info missing in arrival page Fixed: DOOR SD page not showing immediately when engines are shutdown Fixed: RNAV SLS incorrect NAVAIDS tuning Fixed: FPLN predictions: noise setting has no effect in vertical predictions Fixed: WHEEL SD: MLG door lines are too long and overlap wheel arc when open Fixed: Finding quite a few missed approaches not coded correctly in blue Fixed: Issue changing current approach Fixed: HOLD: deleting hold from FPLN before entering generates a DISCON Fixed: Selected speed not automatically crossing over to MN Fixed: EO max value jumping Fixed: FCU BKUP issues including formatting, behaviour and Fixed: PILOT STORED RTE - not saving SID/STAR/APPCH or DEP/ARR runway data in the route Fixed: NAVAIDS: LS display format correction when not tuned Fixed: Vls too high leading to high Vapp speeds Fixed: NAVAIDS: LS class shows ILS instead of GLS Fixed: Mouse cursor behaviour on MFD Fixed: Step alts: erasing level should delete the step Fixed: Rouge ETP circle drawing at top left corner of ND Fixed: Position/monitor page tweak Fixed: Active/wind page - "Entry out of Range" error when removing imported data Fixed: Small AFS CP altitude changes sometimes do not lead to ALT arming Fixed: Autopilot off and descent mode should change to speed when slowing below VLS Fixed: Issue when deleting HOLD as part of procedure Fixed: SDL LIMIT in wrong place in F-PLN Fixed: ILS ident incorrectly swaps to dep. runway's ILS ident if deviating from the flight planned route Fixed: Aggressive pitch up after TAKE OFF Fixed: MAGVAR issue for display on AFS,PFD,ND Fixed: Taxi camera light linked to main taxi light Fixed: MFD message EXTEND SPD BRK Fixed: DTO course in, no track line while on HDG with no intercept Fixed: FMS POSITION/IRS page - align on ref Fixed: Incorrect GD, S, F speeds in APPR page Fixed: Pulling ALT knob incorrectly engages OP CLB on ground Fixed: Pulling VS on ground incorrectly engages VS mode Fixed: Pulling HDG on ground incorrectly engages HDG mode Fixed: Pulling SPD on ground should do nothing Fixed: AFS CP Altitude<accel alt, VS shows +0000 Fixed: Deselecting autobrake mid flight triggering wrong aural alert Fixed: Cabin Alt - Actual Rate of change not matching displayed Cabin VSI Fixed: Incorrect definition, Vref should equal Vls conf full Fixed: ND: Track line should not be present on ground Fixed: Unable to popout pfd/nd Fixed: Unable to select MIC on HF2" Fixed: VSD bracket reverses direction briefly Fixed: HDG bug behaviour when DTO course in inserted Fixed: ENG1 fail show ENG2 amber in FUEL SD page Fixed: GLS approach, AP off approach capability remained LAND1 Fixed: GLS approach, AP off, LAND and FLARE modes incorrect Fixed: Using LBS weight but FUEL WEIGHT DATA DISAGREE ECAM shows "KG" disagreement alert Fixed: Unable to walk in walkaround mode Fixed: FCU BKUP issues with function and formatting Fixed: Step Climb Page behaviour when using WP drop down Fixed: RTA page on ground, should show ETE/ATA at selected wpt Fixed: RTA page has white ALT text that should not be there Fixed: RTA/ETT, Should say ETT ISO UTC Fixed: RTA, with no RTA the DELETE RTA button should be greyed out Fixed: DTO course in, no track line while on HDG with no intercept Fixed: SURV: can click through the confirmation box 3D Art 🎨🖌️Added: FS20 & FS24: Icing effects with standalone and GSX compatibility. Added: FS24: Snow piling when cold & dark panel state is loaded at gate and active weather is heavy snow. Added: Hot glowing break disc effect during high brake temps. Fixed: Engine windmill speed now wind direction dependent Fixed: Captain's window transparency different from rest Fixed: Engine covers in place but not visible Fixed: Missing cockpit texture in document rack Fixed: NW: lights inside the left box are visible Fixed: NW amber lights remain lit in C&D Fixed: RS pitot covers not responding to wind Fixed: QRH reflects ground vehicle lights Fixed: Pax cabin: rain on RH pax windows moves rearwards to front Fixed: Excessive window scratches and smears post addition of rain effects - now reduced significantly. Fixed: Cabinless Variants - Cockpit avionics bay door still accessible Fixed: Right side pitot covers not responding to wind Fixed: Unable to pop-out Primary and Navigational flight displays Fixed: Pedal lights and first officer's flood lights appear to be switched on by default on cold and dark during gate spawn Fixed: Pedestal flood light is dim vs fwd panel flood Fixed: Adjusted engines windmilling logic depending on aircraft direction relative to wind for more accuracy Fixed: AVNCS SMOKE annunciator doesn't light up during annunciator light test Fixed: Captain's window transparency differs from the rest of the cockpit windows Fixed: A350-1000 passenger cabin window right side rain moves rearwards to front Fixed: Taxi camera light linked to main aircraft taxi light Sounds 🔊Added: New cabin packs sound Added: New manip sounds for various squibs Added: More varied engine noise in cabin Added: Much more air rushing noise to reverse thrust (interior and exterior) Added: More range in ground roll noise based on speed Added: More touchdown sound variation Fixed: nose ground roll sound not tied to sound options Fixed: FS20 aft and front engine blending Fixed: interior ambient blending Fixed: touchdown sound volume Fixed: touchdown sound v/s sensitivity Fixed: touchdown sound may not work at lower speeds Fixed: some missing call chimes in FS20 Fixed: FO table sound plays out of sync with animation Fixed: C Chord volume Fixed: Volume adjust to misc interior manips Fixed: some FS20 interactions quiet compared to FS24 Fixed: missing sounds for ecam tcas, video and recall buttons Fixed: missing sound for gravity gear handle and guard Fixed: Parking brake sound inconsistency Fixed: crew supply button doubling Fixed: timing of external power button sounds Fixed: oxytest emergency pressure interaction would trigger test sound Fixed: vertical speed knob no sound when pulled Adjusted: timing of buzzsaw transition Fixed: engine buzzsaw, new samples; sharper sound after takeoff Fixed: mix of engine post rotation Fixed: dynamic range in cabin Fixed: FS20 no touchdown sound Fixed: APU too loud from inside with door open Fixed: Exterior sound coning smoothness Fixed: Exterior engine sound distancing Improved: ambience from sound leak when doors are open Improved: nose gear touchdown noise Improved: exterior engine mixing/levels Improved: Oxygen tray sound Fixed: Interior engine tuning on ground Fixed: Engine buzzsaw sound tweaks, less 'muddy' during TO roll Fixed: some hyd sounds too audible from cockpit Fixed: missing sound for FADEC gnd power buttons Fixed: BAT EMER 1&2 play a double click when turned off Fixed: Side 1&2 isol button double click Fixed: double clicking of F/CTL buttons Fixed: double clicking of mobile com button Fixed: double clicking of landscape cam button Fixed: APU econ mode button doubling Fixed: Fuel refuel button double clicking Fixed: door locking sys double click Fixed: ground hf datalink double clicking Fixed: lack of fader for air rushing reverse thrust Fixed: cabin announcements not audible through cockpit Fixed: FS20 ground rolling ignores volume settings and LF gain Fixed: wing anti ice button double clicking Fixed: no sound for eng anti ice 1 button FS24 vol increase on rotation gear thump FS20 balancing tweaks to gear up sequence FS20 aural callouts mixing adjustments FS20 Tweaks to equalise engine levels internal & external FS20 ground roll volume adjusted Thanks for all of your support and patience whilst we worked on this update! iniBuilds Team ❤️
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  6. Please contact direct support: https://inibuilds.com/pages/contact Thanks.
  7. Welcome to London Gatwick (EGKK) – built from the ground up for Microsoft Flight Simulator 2024! 🏙️✈️ Step into the heart of UK aviation with one of the worlds busiest single runway operation airports, London Gatwick, crafted from scratch for MSFS 2024. As Britain’s second-busiest airport and a key hub for both short-haul and long-haul operations, Gatwick offers an incredible mix of destinations across Europe and around the world! Available now for £21.99 (excl. VAT) Get it here → https://inibuilds.com/products/inibuilds-london-gatwick-egkk-msfs-2024 ✈ Experience Gatwick Like Never Before From the iconic North and South Terminals to the busy aprons filled with plenty of airlines, every corner of Gatwick has been hand-crafted to the highest standard. Explore the terminal interiors, walk the crowded aprons and soak in the atmosphere of this major European hub — all designed exclusively for MSFS 2024. Scenery Features: Hand-made ground textures with crisp, bespoke texture sets for runways, aprons, paths, and roads True-to-life airport landside recreation with custom ground decals, signposts, vegetation, parking barriers, and more Accurately modeled and positioned dynamic airport lighting for enhanced realism 180+ hand-crafted models featuring custom-made buildings, vehicles, and objects Hand crafted terminals with crisp textures providing a fresh, modern appearance HD jetways with intricate details enhancing the airport's realism Highly detailed models of all airport buildings, objects, and surroundings Full HD ground poly matching the 2025 airport layout Up-to-date airport layout reflecting the current, real-world location Official GSX profile included in the scenery folder and iniManager download Level of Detail (LOD) optimization for every model ensuring the best performance possible Use of the latest MSFS2024 SDK features for optimal performance and smooth experience Bespoke taxi signage true to real-world specifications Full iniManager compatibility allowing easy configuration for optimal performance on your system Whether you’re flying the first wave departures to Europe, a long-haul service to the Caribbean, or a late-night arrival from the Middle East, Gatwick delivers a vibrant and immersive experience. With busy terminals, cluttered aprons, and the signature single-runway challenge, it's one of the best destinations for flight simmers looking to experience one of the UK’s busiest airports. WATCH THE TRAILER! 📽️ Thank you for your continued support – we can’t wait to see the Gatwick radar screens light up! iniBuilds Team ❤️
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  8. Hello! Today we're excited to bring you the iniBuilds Spartan 7W Executive! An aircraft that has been in development on and off in the background for a while now, finally brought to life and transports us back to the golden era of aviation! This aircraft has a rich history as well as an elegant design, with only 34 ever made - this aircraft was a true symbol of luxury for it's time. Aircraft Features: Multiple variants of the aircraft: Classic - with the option of switching to either classic instruments or modern instruments on the EFB with the feel of a classic cabin Modern- with full modern cockpit and cabin, Garmin avionics suite and multiple colour selection of night lighting in the cabin from the EFB Hybrid- Modern cockpit panel with the classic feel of the cabin. Authentic sound suite for cockpit and external curated by Echo 19 Audio Productions Multiple liveries available with each aircraft variant Modern in-cockpit EFB to control external and internal elements External GSE such as rain covers, chocks, oil drip tray and multiple safety flags and pins controlled by the EFB For FS24, comprehensive external pre-flight walk-around Enhanced PBR textures for FS24 Navigation instruments, autopilot and radio comms integrated into the various classic and modern cockpits You can purchase this piece of history from the iniBuilds Store now for just £14.99*, click the link below to find out more! Purchase Link: https://inibuilds.com/products/inibuilds-spartan-7w-executive-msfs * Price excludes VAT The late 1930s were a period of fast innovation and change in aviation. With the threat of another war looming, aircraft manufacturers were pushing the limits of what airplanes could do, from the engineering methods to the performance and of course, the designs. The Spartan aircraft company, based in Tulsa, Oklahoma took to the challenge and produced the stunning Spartan 7W Executive. Produced between 1937 and 1941, the Spartan was built for the elite of its time, serving businessmen and corporations alike. Of the 34 made, only 20 remain today, whilst less than half are still airworthy, the rest can be found in museums, restoration projects or in storage. What truly sets the Spartan 7W apart from its competitors is not just the rarity or luxury - rather the way it is the epitome of an entire era of aviation. The late 1930s was a time when air travel was just beginning to enter the realm of public functionality and access. For the wealthy few who could afford it, owning a plane like the Spartan meant being on the forefront of both technology and culture. The aircraft was and is a design that is viewed to be ahead of its time, setting the standard for what an executive aircraft could be, it went on to influence designs for years to come. Even today, it remains one of the most sought-after vintage aircraft for collectors and aviation enthusiasts alike. One of these enthusiasts is the proud owner and operator of Spartan NC 17634, Jim Savage. For nearly 18 years, Jim has cared for this incredible aircraft, ensuring it remains a living, flying testament to the craftsmanship of the Spartan Aircraft Company. Jim’s Spartan has been featured in aviation magazines and at major aviation events, becoming a symbol of his dedication to preserving the legacy of these remarkable machines. His insights were invaluable in the development of the iniBuilds Spartan 7W, ensuring every detail, from the design to the sound, remains faithful to the real thing. Jim has been a huge help in allowing this aircraft to come to life within the simulator, allowing us to conduct an extensive site visit to his hangar, capturing every last detail of his Spartan. Every inch of Jim’s aircraft was carefully documented, from the curves of the wings, to the craftsmanship of the interior. We knew that to capture the true spirit of this iconic aircraft, every detail had to be accurate. Therefore the team carefully studied the aircraft’s components, noting the unique combination of polished metals, vintage woodwork and beyond. However, visuals are only part of this aircraft, a large part of the Spartan 7W’s character comes from the roar of that radial engine, a marvel in its own right. To ensure authenticity, we used top-tier audio equipment to capture the raw, visceral sounds of the engine firing up, revving and beyond. Every sound and detail you see in sim is accurate to what we saw in real life, we’re extremely proud of the final product and are grateful to be given the opportunity to gather these references. Going deeper into the details, with Jim’s guidance, we were able to document the original instrumentation, allowing us to recreate both the authentic cockpit layout, as well as our own interpretation of a modern day retro-fitted cockpit and interior. Jim was able to share some invaluable insights into how the Spartan 7W handles in different flight conditions. His firsthand experience flying this rare machine helped us ensure that the flight model truly reflects the feel of the real thing. Our time at Jim’s hangar gave us a deep appreciation for the craftsmanship and history of this incredible aircraft. It was more than just gathering data—it was about immersing ourselves in the world of the Spartan 7W. Every element we recorded, from its design to its sound, was carefully translated into the simulator, ensuring that when you fly it, you’re not just piloting a plane, you’re stepping into a living piece of aviation history. To make the Spartan 7W feel as real as possible, we teamed up with the experts at Echo 19 Audio Production. These guys are incredible at capturing the true sounds of real aircraft and bringing them into the world of flight simulation. With their help, we were able to record the raw, powerful roar of the Spartan’s Pratt & Whitney radial engine, from the startup to the steady hum of the propeller in flight. Echo 19’s attention to detail is unmatched—they went out of their way to make sure every sound you hear in the sim feels just like it would if you were standing next to the real thing. Whether it’s the engine firing up or the subtle whine as you cruise, everything has been captured with care and precision. We’re so lucky to have worked with them to bring this level of realism to the Spartan, letting you truly experience the sights and sounds of this classic aircraft as if you were right there in the cockpit. In addition to its authentic 1930s design, we’ve added some exciting modern touches - such as multiple cockpit variants and a luxurious cabin that fuses the 1930s with 2024. Want to customize your experience? The included iniBuilds EFB allows you to fine-tune your flight settings and tailor the aircraft to your style. Thanks to Jim Savage’s passion and expertise, Echo 19 Audio Production and the dedication from our team, we are proud to bring the Spartan 7W Executive to Microsoft Flight Simulator 2020 and 2024, preserving this iconic aircraft for years to come. iniBuilds Team ❤️
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  9. v1.0.1 of iniBuilds New York (KJFK) for MSFS 2024 [Enhanced] has been released. This is a small update to fix a few issues such as T4 being sunken into the ground, some floating/sunken cars and should provide a slight reduction in VRAM usage. This update can be downloaded via the iniManager. v1.0.1 - Fixed T4 model sunken - Fixed T1 floating - Fixed Various bumps across the airport - Fixed Taxisign errors - Removed remaining duplicated gate and runway entry markings - Fixed Floating cars around T7 - Reinstated missing T4 walk mesh
  10. Hello all! After a busy and exciting end to 2024, we started 2025 with an all new simulator, which opened the door to some amazing and new possibilities! At the tail end of 2024 we were able to release Brisbane airport, the first scenery exclusively released for FS2024. Since the release of Brisbane, we've subsequently released the completely remade London Heathrow Premium, as well as 5 MSFS24 Enhanced versions of some of our most popular destinations! 2025 continues the busy trend with a whole whole host of planned new releases and updates to look forward to. We've already seen the release of our remade Heathrow package has been very well received and extremely popular, which makes us so happy as this was a great project to work on! Microsoft Flight Simulator 2024 has allowed us to explore a whole new level of detail both in modelling and in ground accuracy which has vastly improved the immersion factor - we hope you've noticed a difference with these! One of the biggest challenges with MSFS24 has been the implementation of tighter controls over LOD vertex limits. Whilst this is an interesting hurdle to face, as it affects the visual quality you see, it definitely helps with performance, so we want to ensure we give you the best middle ground here! Working with the Microsoft throughout last year, definitely helped us diagnose some of these issues earlier on in our development cycles. Through this time, we used it to develop a workflow that adheres to the new limits much more closely than before. We're now fairly comfortable with these new limitations though there's always more to learn. The result is a better balance between quality and performance, even on lower end systems. Our personal favourite is the upgraded ground texture system. This allows a much higher level of fidelity and variance in ground surface types, legible markings and other features such as drains and access points. We had fun creating a series of custom textures for each airport project which you'll find in our upcoming releases! With the introduction of the new sim, we now have two quite distinct development streams - porting and new content. New content is fairly self explanatory but our enhanced airports are where things really start to get interesting! As you're all no doubt aware, our FS24 Enhanced airports are what we would once have referred to as a port but with the addition of several updates to make full use of the updated engine. For these projects, we start by completely updating the ground poly. This is not just a matter of rebuilding the old project but rather, every ground texture, line, marking and stencil is replaced with new custom textures. Then we add our new custom texture details. Next we review all the models to see what works and what doesn't. This involves updating light settings, reworking LODs and making changes to terraforming and vegetation - all of which have fundamentally changed in the new sim. Finally, we add any new features such as walkable meshes for interiors and passenger handling! The result is, effectively a new, native version of the airport which has been fully optimised. It's very satisfying to see the airport, particularly the ground, to be more as we intended it in the original iteration. So far; Palm Springs, Ibiza, Innsbruck, Johannesburg, Dubai & LAX have been given the enhanced treatment with even more in production at the moment! The future is with Microsoft Flight Simulator 2024, and as such we will not be developing any more NEW airports for Microsoft Flight Simulator 2020. We will continue to support our current 2020 library. iniBuilds New York John F. Kennedy (KJFK) Enhanced for Microsoft Flight Simulator 2024 Today we release our next Enhanced scenery product, the highly requested - New York John F. Kennedy for Microsoft Flight Simulator 2024! We're so excited to bring you this one, with a brand new trailer showcasing it in all of its glory, be sure you check that out! As with our other enhanced scenery products - all of the items mentioned above have been addressed and fine tuned for this release. New York John F. Kennedy Enhanced takes full advantage of MSFS2024’s features — with completely overhauled custom ground textures, improved lighting, updated models, and enhanced terraforming and vegetation around the airport. Every taxiway, stand, and apron has been rebuilt to deliver a better and more immersive experience. Given JFK’s scale and complexity, we’ve also packed in a wide range of performance options within the scenery configurator, giving you the flexibility to optimise the airport to your system and achieve the best balance of visuals and performance. Price: £21.99* | £4.99* Upgrade price with code KJFK- UG *(EXCL VAT) Store Page: https://inibuilds.com/products/inibuilds-new-york-john-f-kennedy-kjfk-msfs-2024 Watch the trailer! What's in our pipeline? Again it's a busy time for us, with five projects currently being worked on, some of which you will all hear about very soon! We've got a big release schedule for the rest of 2025 and we're excited to gradually bring these to you. One of the most recent projects we announced, was our London Gatwick project, which has been slowly cooking in the background and we're excited to bring you a few more visuals from this scenery today! As with all of our projects, this one is very exciting for the team, however we're making sure it is as true to real life as possible, even working with current Gatwick staff - who have been providing some awesome references to the team! This project is moving into the final stages of the development cycle, which will include plenty of beta testing from our working group as well as the internal staff to make sure it is released in a great place! We also want to pre-apologise to the VATSIM UK team who will inevitably be inundated with traffic once it releases, we promise it's worth it... 😂 Once Gatwick is almost ready to release, as will most of our other sceneries, you'll start seeing some of your favourite streamers getting copies to stream and make content with, so be sure to keep an eye out for these! As you can see, the level of detail we're going won't disappoint - as always you can expect the standard iniBuilds features on this one, including an Official GSX Profile upon release, scenery configuration options and bespoke texture sets throughout! Now, moving onto our project after Gatwick... Which we want to announce today, drum roll please... Introducing, iniBuilds Doha-Hamad International Airport (OTHH) for Microsoft Flight Simulator 2024! We've been wanting to do this one for a while, however there's been lots of construction which has made it difficult to ensure we get it right. With this construction now getting to the point where we can accurately see what is being worked on, it has allowed us to get the references we need! This scenery will be sold as a premium product and will include those premium features you expect to see. We won't go into too much detail now - however it is coming along nicely, with the team outputting some impressive models on a daily basis! So we'll leave you with a few teasers which showcases some of the highlights from this scenery! We want to thank you for your ongoing support, as always it is amazing to receive the level of support that we do, it truly motivates us to continue putting out some great scenery products for Microsoft Flight Simulator! Our Easter sale is still ongoing with some great deals from both ourselves and over 40 vendors, with over 500+ products on offer, there's something for everyone. Be sure to check out our store today and see if something catches your eye, most deals end 2nd May! Thanks, iniBuilds Team ❤️
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  11. A350 Airliner V1.0.8 Update 🚀 This update brings a wide array of enhancements, fixes, and new features to the iniBuilds A350 Airliner. Key highlights include major improvements to the step climb logic for better long-haul performance, a comprehensive overhaul of ECAM systems and logic with realistic failure scenarios, and numerous fixes across art, sounds, and systems. As always, we've worked closely with real-world A350 experts to bring even more depth and authenticity to your experience. This update can be downloaded via the iniManager. Xbox Update: We are working very hard to prepare an Xbox build as soon as possible. We are currently going through testing and optimization so you can have the best experience possible. Step climbs We have expanded the step climb function as it was previously limited. Pilots can now enter an increased number of steps manually or via SimBrief import. Combined with the auto step climb feature fully optimum long-haul routes can be enjoyed with maximum virtual efficiency. Enhanced ECAM logic and additions The ELEC and FCTL ECAMs have had a huge overhaul with the assistance of one of our qualified A350 engineers. The failure states have been reviewed in detail and associated system failures and redundancies have been added where possible in the simulation. All failures can be triggered via the OIS which has also undergone a refresh in this regard with failure triggers being organised by ATA chapter. Added ECAMS ATA 22 ATA 24 ATA 27 ATA 31 ABN AUTO FLT FMS 1 FAULT ELEC AC 1A BUS 230V FAULT F/CTL SLAT SYS 1 FAULT CDS CPT OUTER DU FAULT LDG WITH NO SLATS & NO FLAPS AUTO FLT FMS 2 FAULT ELEC AC 1B BUS 230V FAULT F/CTL SLAT SYS 2 FAULT CDS CPT INNER DU FAULT ELEC AC 2B BUS 230V FAULT F/CTL SLAT SYS 1+2 FAULT CDS CENTER LOWER DU FAULT ELEC AC 2A BUS 230V FAULT F/CTL FLAP SYS 1 FAULT CDS CENTER UPPER DU FAULT ELEC AC 1A 1B BUS 230/115V FAULT F/CTL FLAP SYS 2 FAULT CDS F/O OUTER DU FAULT ELEC AC 1A BUS 115V FAULT F/CTL FLAP SYS 1+2 FAULT CDS F/O INNER DU FAULT ELEC AC 1B BUS 115V FAULT F/CTL STABILIZER FAULT ELEC AC 2B BUS 115V FAULT ELEC AC 2A BUS 115V FAULT ELEC AC EMER 1 BUS 230V+115V FAULT ELEC AC EMER 2 BUS 230V+115V FAULT ELEC AC EMER 1+2 BUS 230V FAULT ELEC AC EMER 1 BUS 115V FAULT ELEC AC EMER 2 BUS 115V FAULT ELEC AC 2A 2B BUS 230/115V FAULT ELEC DC EMER 1 BUS FAULT ELEC DC EMER 2 BUS FAULT ELEC DC EMER 1 + 2 BUS FAULT table { border-collapse: collapse; } th, td { border: none; padding: 6px; } ____________________________________________________________ v1.0.8Systems & EFB ⚙️🖥️ Fixed: [FS24] APU door remained open after cycling APU master SW ON<>OFF Fixed: [FS24] DOOR SD page OXY indication with CREW SUPPLY OFF Fixed: [FS24] GLS: Arrival page not displaying LS and FREQ/CHAN Fixed: [FS24] FMS: Incorrect (FLAP 3) pseudo WPT Fixed: [FS24] ND should show range distance while IR not lined up Fixed: [FS20] Commbus Callback / Navigraph_Functionresult - Selecting SID from VHHX Fixed: [FS24] OFFSET: End WPT drop-down menu not closing when WPT selected Fixed: [FS24] Incorrect WXR/PWS ON memo with engines OFF Fixed: Negative course KDEN ILS 35R Fixed: [FS24] MFD menu overlap issue Fixed: [FS24] VD incorrect -ALT CSTR display Fixed: [FS24] MFD returning to FMS behaviour: should remember last accessed page Fixed: ATC COM - Hoppie CPDLC SPEED request limits Fixed: Route uplink on F-PLN page logic - discontinuities Fixed: [FS24] VD not showing TO WPT in white Fixed: [FS24] TO PERF page display after TO sequenced Fixed: Insert history wind prompt Fixed: [FS20] PERF page - tab does not automatically change to correct segment of flight Fixed: Flap pseudo formatting Fixed: [FS24] FOR GA: SET TOGA MSG flashing after rotation Fixed: [FS24] TLA-FLX mismatch Fixed: [FS24] Sequenced ETP should disappear from ND Fixed: [FS24] Early descent VDEV indicates higher than CRZ level Fixed: [FS24] DES: Preselected speed being followed but FMS shows original speed Fixed: Missing "Minimums" and "100' Above" callouts when DH/DA is set in MDCU Fixed: [FS24] GLS: Incorrect LAND 3 FMA Fixed: [FS24] After landing, DOOR should only display after both engines are off Fixed: [FS24] Thrust trend/command/transient missing Fixed: [FS24] GA THR RED/ACCEL defaulting to AMSL instead of AGL Fixed: APU switch button logic after shutdown Fixed: [FS24] Modified SPD LIMIT not respected Fixed: [FS24] Incorrect ISA deviation in permanent data Fixed: [FS24] EFIS TRAF/ID turns ADS-B OFF<>ON Fixed: Autosave/Resume not saving maintenance Fixed: Step ALTs logic Fixed: FMS synced when both on active F-PLN page Fixed: C/L menu when closed Fixed: Keyboard entry bug Fixed: [FS24] MFD F-PLN: Clicking on blank area adjacent to F-PLN INFO opens menus Fixed: [FS24] MFD notepad menu remains in view when notepad deselected Fixed: [FS20] Exception in Gauge MFD - CYYZ-VHHH F-PLN Fixed: [FS20] Exception in Gauge MFD - LSZH to PHNL F-PLN Fixed: [FS24] EDDF, DIXAT1C/1D blue diamond in F-PLN page Fixed: STEP DELETED message missing Fixed: Unable to remove speed restrictions in certain cases Fixed: [FS24] Double T/D shown during CLB phase Fixed: [FS24] Unable to change just the STAR, must reselect runway and approach Fixed: MSG RECORD does not return to full message list Fixed: [359][FS24] GA SOFT: SRS not maintaining correct speed Fixed: [359][FS24] F/CTL ALTN LAW immediately after ADIRS OFF Fixed: Option to user-define default panel state (e.g., ON GPU or ON APU) Fixed: [FS20] After arrival, chocks, ASU, and ACU remain greyed out Fixed: [FS24] OIS Loadsheet renaming Fixed: [FS20] OIS FLT OPS PLAN page bugs & suggestions Fixed: [FS24] OIS QoL double line text Fixed: [FS24] OIS: CHOCKS greyed out on arrival but ops normal Fixed: Aircraft options weathering slider Fixed: OIS Planner TAXI fuel defaulting to 20 KG instead of AUTO on spawn Fixed: [35K][FS24] QoL OIS Maintenance/Chocks display for the 1000 Fixed: [FS24] OIS TO PERF screen keyboard minus input not working Fixed: [FS24] OIS TO PERF incorrect SYNC during onwards flight Fixed: GSX load can be triggered before data is loaded Fixed: Add warning or hide planner — OIS Planner requires Navigraph connection Fixed: Added Open in Browser button for NG linking Fixed: ETP next to runway Fixed: Cannot enter more than 4 Step Climbs Fixed: [FS24] S/C shown duplicated in F-PLN Fixed: Timer inconsistencies Fixed: [FS24] F-PLN new destination shows original destination runways while on TPY plan Fixed: T.O/LDG memo active — WD line should draw for entire extension of memo Fixed: [FS24] ECAM: ICE DETECTED logic incorrect when A-ICE already ON Fixed: More button logic on ECAM Fixed: Control surfaces move when Y HYD SYS is pressurised during ground cargo door ops Fixed: Approach procedure not shown on ACTIVE/F-PLN/ARRIVAL page after selecting STAR/APP Fixed: Position/NAVAIDs page shows DEST airport station data too early — should be <300 NM from DEST and active PERF mode Fixed: [FS24] FMS DEST button behaviour incorrect Fixed: DEST EFOB shown when not calculated Fixed: AP off + DES mode — should revert to SPEED when slowing below VLS Fixed: Chrono auto resets to 00:00 when stopped Fixed: Boxes around FMA Fixed: A350 wheel page during go-around phase Fixed: FO KCCU DEST button causes CA-side MCDU to skip to destination page Fixed: Flap speeds on MDCU TO page flipping between values Fixed: [FS24] SURV: ADS-B issue Fixed: Incorrect VSD end bar position with DISCONs Fixed: Engine pitch should be higher around 25% THR Fixed: WASM crash — MFD exception on SEC to active swap Fixed: [FS20] MFD exception — crash on clicking away from WPT drop-down in F-PLN page Fixed: [FS24] Freeze when entering approach data Fixed: Failed assertion !isnan entering FIX radius Fixed: [FS20] Gauge MFD exception — from PERF CLB to INIT then FUEL & LOAD Fixed: [FS20] Gauge MFD exception — inserting HOLD at REQIN Fixed: [FS20] EFIS exception — switching to ANF in cruise Fixed: WASM error on load-in followed by WASM crash Fixed: [FS24] OIS: MTOW PERF issue Fixed: [FS24] Unable to get safe PERF when it should have worked Fixed: OIS Planner — cannot generate plan when DEP/ARR airport is the same Fixed: Birdstrike logic request — raise availability ceiling to 37,000ft Fixed: OIS boot time setting not respected Fixed: GSX refuel logic — ZFWCG calc Fixed: DATALINK INIT wrong REGs (DRAIMS) Fixed: [FS24] SLS approach: Channel info missing in arrival page Fixed: VSD range indicator not aligned with path Fixed: Map auto-zooms on FINAL Fixed: Time counts backwards after 2400h in flight Fixed: [359][FS24] Issue if TO WPT has AT ALT CSTR Fixed: [CPDLC] Sound/light issue – Alert dismissal logic Fixed: [359][FS24] Cruise managed target during SEL SPD incorrect Fixed: Mailbox cursor unable to select "RECALL" button Fixed: [FS24-SU2][A359] WASM MFD exception Fixed: Pre-landing test missing Fixed: [359][FS24] Go-around: Slats auto-retracted while on FLAP 3 Fixed: [359][FS24] FCU ALT shows VS+0000 after pressing ALT — should remain dashed Fixed: Barber pole behaviour after departure Fixed: [PFD] Pitch bar should not display until airborne Fixed: [PFD] THS visual indicator incorrect on takeoff Fixed: [35K][FS24] FCU ALT 100/1000 knob plays double click Fixed: [FS20] Toggle SSA probes via OIS external options Fixed: [359][FS24] FAP: Avionics and cargo bay lights not working Fixed: New OIS colors are not colorblind-friendly Fixed: [359][FS24] ALTN LAW incorrectly shown on ground Fixed: [359][FS24] Flaps amber on ground with engines OFF — incorrect Fixed: OIS weather conversion — MPS winds used as KTS without conversion Fixed: [FS24] OIS TO PERF issue on turnaround — added user option to reset EFB PERF pages Fixed: Enroute Maps - only "standard" works after longer flights + fps loss when not loading Added: [FS24] OIS warning for pitot covers still on (same as ENG covers) Added: Route box to planning page as is required when using same DEP/ARR ICAO Added: Refresh button for ZFWCG along with improved logic Added: Auto remove covers option Added: CG values to AOC Loadsheet Improved OFP handling performance Improved NG Token handling improvements for long idle times 3D Art 🎨🖌️ Added: Engine covers Fixed: -900 RAT animation Fixed: Gap in engine and wing attachment Fixed: Visible gap between engine pylons and wing on -1000 Fixed: [FS20] Rubber seals clipping Fixed: [FS20] Drone camera collision not functioning properly Fixed: [FS20] Ice indicator object flipped Fixed: [35K][FS24] Refuel belly panel errant model object when opening Fixed: [FS20] Cabin windows tinted + reflections Fixed: [359][FS24] Engine covers visible from inside Fixed: [359][FS24] 359 engine cover says 350-1000 Fixed: [FS20] Cockpit window shades disappear at LOD 1+ Fixed: [FS20] Blending issue of glareshield between INT LOD 0/1+ Fixed: [35K][FS24] Tail strobe has a detached element Fixed: [359][FS24] ENG covers clipping underside of engine Sounds 🔊 Fixed: Retard callout repeating after landing and shutdown Fixed: [FS24] TOO LOW GEAR played during go-around while climbing on edge case Fixed: Engine noise in flight Fixed: [FS24] Rain sound effect too loud Fixed: [FS24] CALLS: No sound when pressing PURS Fixed: Work to equalise the ambience in flight Fixed: Improved distancing of all walkaround interactives Fixed: Increase to engine pitch and vol at lower N1 - improved accuracy of spool pitch shift Fixed: Reduced wiper scratching effect Fixed: pack and bleed buttons duplicate sound when switched off Fixed: FCU knob sound doubling Overhaul of touchdown and rolling Optimisations to sound encoding (may help minimise cases of sounds not loading) Overhaul of engine sounds behind wing iniBuilds Team ❤️
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  12. v1.0.4 of the iniBuilds A300-600R Airliner Premium for Microsoft Flight Simulator 2024 has been released. This is a hotfix to resolve the art bug with doors causing liveries to not show correctly. This update can be downloaded via the iniManager. v1.0.4 Minor Art fix for doors (liveries should work correctly)
  13. iniBuilds A300-600R Premium V1.0.3 Changelog Items 🚀 Hello! Last week we did some fixes to the windshield behaviour that were affecting users and updated our liveries available for download via iniManager. With over 60 NEW liveries available to download via the iniManager - you won’t be struggling for choice! Some of the latest liveries include; Delta, Air Afrique, Alitalia, Singapore and many more! We mentioned a larger update on the iniBuilds A300-600R Airliner, which is now available and we have some more information on what we have done below! This update can be downloaded via the iniManager. The gear suspension limits have been tweaked to give the classic nose down look of the A300 based on community feedback. The nose has been lowered by approximately 2-3 degrees boasting a more authentic rotation feel and improved ground handling. Added custom engine windmilling effect and re-tuned animation to better reflect start up movement. The "N1 windmill" refers to the unpowered rotation of the low-pressure turbine and fan in the engine due to airflow. The animation does vary with windspeed. One of the key elements of feedback on this project was performance so both systems and art have worked very hard to improve this. We have refactored code components based on insights gained from the A350 project to reduce WASM crashes and improve overall stability. On art side we have multiple optimizations to 3D models, visual effects, and animations that have been implemented in the plane, aimed at improving performance for CPU-limited users. Specifically, we have reduced the 3D model node count, optimized the overall skinned bone count, and introduced several lighting improvements—all without noticeably compromising visual fidelity. Many of these enhancements were informed by our work on our recently released A350 airliner, where minimal performance overhead required a rigorous approach to optimization from the outset. In testing, we’ve seen an improvement of 5-10 FPS for CPU limited users. One new feature is the standby compass! The standby compass system is a traditional, analogue compass that provides a backup for navigating the aircraft in case the main electronic navigation systems failure. It offers a reliable and non-electrical source of magnetic heading data and is fully modelled in the A300 to deploy from its stowed position located in the area above the centre pillar. We have also added a custom brake heat visual effect added to depict the transfer of energy during rapid decelerations to the brake discs. ____________________________________________________________ v1.0.3Systems & EFB ⚙️🖥️ Fixed – Numerous system crashes Fixed: Sim freeze when selecting LFRS - ILS Y RWY 03, Transition NEDAN for VALA1C Fixed: Sim freeze when selecting LSZH ILS 28 Fixed: Code crash when entering STAR with transition Fixed: Default key bindings "ON" / "OFF" not working for light switches Fixed: WASM, freeze when entering SEC F-PLN Fixed: ND Blue Alt arrow shown in HDG/S & V/S descent along with yellow banana Fixed: INIT B - TOGW is not affected by TAXI fuel change Fixed: C&D Spawn at Gate - Dome/Emergency Light on by default Fixed: Sim freezes returning to main menu Fixed: Rudder trim panel knob operation reversed Fixed: When doing walk around and manually open cowlings you can toggle covers back on and then they are clipping Fixed: Flickering Enroute Map Fixed: Can't click on door handles to get to walk around in F can in PAX Fixed: Engines windmilling in wind Fixed: AP Disconnect switch missing sound Fixed: Gear suspension limits tweaked for a more realistic aircraft stance on the nose gear. 3D Art 🎨🖌️ Added: Standby compass implemented Added: "Glowing" hot brake disc effects Fixed: Improved overall performance for CPU-limited users through animation optimizations, node count reductions and visual effect tweaks Fixed: PAX cabin low resolution textures at night Fixed: Main landing gear clipping into fuselage on retraction Fixed: Cockpit reflection in aft toilet mirror Fixed: Excessive reflections on glass after SU1 update Fixed: All Doors slightly detached between interior and exterior when opening/closing| Fixed: Click spots for pitch trim and yaw damper switches inaccurate Fixed: cabin model issue when seen through the outside Fixed: External lights flickering Fixed: APU maintenance door clipping/not animating as expected Fixed: Main landing gear Tires remain compressed when airborne Fixed: Forward cargo gap and bulk door clipping Fixed: Wing flex causing flap track fairings to clip into flaps Fixed: Seat switches not married to seat mesh Fixed: Improved FS2024 windshield rain effects iniBuilds Team ❤️
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  14. v1.0.2 of the iniBuilds A300-600R Airliner Premium for Microsoft Flight Simulator 2024 has been released. This is a hotfix to address the windscreen reflections and rain removal effect. This update can be downloaded via the iniManager. v1.0.2 Fixed - windscreen reflection Fixed - windscreen rain removal effect
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  15. v1.0.3 of iniBuilds London Heathrow (EGLL) for MSFS 2024 has been released. This update fixes a few items such as jetways not being parked in the right place, some missing stands and other safedock/VDGS gate signs missing or clipping. This update can be downloaded via the iniManager. v1.0.3 - Jetways not parked in right place - collision risk with aircraft - Missing stands 221L and 221R - Gate 407 VDGS Gate Sign is clipping inside terminal building - LHRT288 should read "D" instead of "C" - Gate 235 & 236 missing safedock - Added more "A380 sized" gates at T3 & T5 for User & AI
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