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Skyace2018

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Everything posted by Skyace2018

  1. Thank you! With latest update all work perfectly! Thank you Ini team!!
  2. Using the debug overlay, the runway surface is reporting: • Surface Type ML: ML_DIRT_AND_MUD • Type Meta: DIRT This appears on paved airport surface areas where dust effects should not be triggered. What I’m observing: • Dust FX appears on pavement • The runway visually looks correct • The sim debug surface readout indicates the ground is being treated as dirt/mud rather than a hard paved surface This suggests a possible surface classification, ground polygon, or terrain overlap issue in the airport package. Please investigate runway/taxiway surface definitions and any underlying terrain or apron/runway overlap at KDFW for MSFS 2024 compatibility. IMG_0506.webp IMG_DEA920C7-0AE4-413A-880D-28A3F5B0B808.webp IMG_F8F95ABA-5F72-4E4D-A491-1E3D26282115.webp
  3. I just purchased this scenery today and I'm experiencing strange textures of FX effects using runway 36L/18R. I have cleared the scenery index, removed the default KDFW and reinstalled twice.
  4. I’m sorry to can cancel this support. I did not read the instructions about opening the bay door at 20,000 reference feet
  5. Skyace2018

    Stutters

    When panning and in general flight I’m having stutters. I have a pretty powerful machine so I’m not sure why. I did a free flight around San Francisco and every 2 to 3 secs it would stutter.
  6. On the ground I can open the weapon doors but while it flight I can not. I hear the sound of the doors opening but no animation.
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