Same issue here and with other users. An inibuilds admin, Josh, posted this in a discord treat about it: "We will be looking at this. The curious part is that this package has been validated to run within parameters on an Xbox Series S. That console has *combined* 8 GB of RAM. Additionally, we did not have performance complaints during any of our testing cycle, outside of (expectedly) the first build or so as optimisations were made. This is not to try and push the issue under the rug, I'm not denying it exists. I'm just trying to provide some context that from our side, there was no issue to address in the first place. There *has* to be some common factor, but trying to find those has historically been next to impossible, but we welcome any and all feedback"