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Max last won the day on March 3
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Community Answers
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Max started following no cockpit , Paintkit , Missing galley textures on PW Converted Freighter? and 3 others
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Hi @Phog, Yes, we use relaxed UVs on the L1011, we found this method to be more optimal for specific sections of this aircraft. It didn't make much of a difference for us, since our in-house liveries are painted using 3D decals which is the best standard for quality, but I understand the traditional Photoshop painting method would be quite tricky with such UV layouts. There is an .fbx model included for you to project your graphical elements onto the relaxed UVs using the likes of Substance Painter. This is the best and quickest solution. Cheers.
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Missing galley textures on PW Converted Freighter?
Max replied to Cheesysims's topic in Modelling & Texturing
Hello @Cheesysims, The FS24 version uses different texture sets for this area as it features an improved door... the FS20 version had issues with its hinge and new found references led us to re-model this area as part of the FS24 premium upgrade. These are probably the textures you're looking for... which do not exist in the 2020 version. -
We'll ensure this is all updated in the v1.0.3 paint kit release. The updated kit will include base textures for the - New wing/winglets Exterior textures (+ markings and door outlines where applicable) Cabin Cheers.
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Hello @Pionites, Thank you for your post. There is no motive to restrict users from viewing the sim package - nor do we control the final compression format on the textures, this is all automatically handled by the flight simulator engine upon compilation of our package. I understand that when making your own paints, you take control over this aspect. Upon your request as a paying customer, there is no objection for us to share the additional PBR files here. I've zipped up the PNG versions of the fuselage PBR before compression, so you can control the compression and achieve the best result. Let me know if you have any further requests. Cheers. A343_PBR_20102025.zip
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Seems like a problem - we'll amend for an update we're to push soon! Cheers.
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Aft cargo door misaligned and mesh issue
Max replied to MediocreGorilla's topic in Modelling & Texturing
@MediocreGorilla Hey - rest assured, that the issue is resolved on our end. But we are waiting for a larger update, which breaks liveries even more (along with other fixes included) to push this out since we need to update all of our liveries to be compatible with it. Hopefully this is sooner than later. Cheers! -
Hello, Are you using any third-party, or old liveries from iniManager? Likely that this is the case and they're incompatible with the latest version of the plane. Cheers.
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Max started following iniBuilds A350 Airliner Paintkit
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Max changed their profile photo
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Hi, The advice would be to paint onto the compiled .gltf model you've converted if you wish to paint such lines directly onto textures. But we will not be providing one as we intend for liveries to be created using 3D decals, and the converted .gltf is a hacky way of doing so and doesn't meet the quality standard of what we're willing to include in an official paint kit. Cheers.
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Your detailed feedback on issues/bugs you are experiencing with our product is welcomed with open arms and much appreciated. Best regards,
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Hi, Is 'PW' noted in the title of your livery? I believe engine detection is based on .cfg entry title. Best regards,
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Is anything spiking in task manager when you experience these stutters?
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Possibly, could be the cause! I'll also have our team take another look if that could cause a hiccup somewhere when using both controls on the door to close/open it.
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@halfur, hello! Is your cargo door fully closed? I can't replicate this behaviour. The lever is tied to the first two keyframes of the open/close animation of the cargo door, so it would only show like this if the door isn't fully closed.
