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iniBuilds TriStar Airliner for Microsoft Flight Simulator 2024 v1.0.5 Released

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iniBuilds TriStar Airliner V1.0.5 Update 🚀

Version 1.0.5 is here, and it addresses a few key areas, there’s a lot packed in! Across the aircraft, we’ve made a wide range of improvements based directly on your feedback. On the systems side, that includes fixes to electrical behaviour, pressurisation, INS, and flight controls. Some key highlights are corrected IDG oil temperature readings, improved go-around and TOGA behaviour, a working stick shaker with proper vibration, and a pressurisation system that now behaves as expected.

The INS has also been refined, with remote waypoint loading and post-flight accuracy checks now working again. A number of smaller but annoying issues have been cleared up too, like ALT ALERT flashing incorrectly, ILS lights acting up during taxi, and the DH light triggering when it shouldn’t. We’ve also made targeted fixes to the PMS, including climb speed logic and BOD limits, along with restoring missing GPWS alerts and correcting a few visual quirks like cabin lighting in Cold & Dark.

Overall, this update focuses on refining and tightening the experience across the board, with a strong emphasis on improving day-to-day usability. It builds on an already solid foundation, as the TriStar continues to evolve with an expanding set of features that improve accuracy, streamlines workflows, and brings greater depth and realism to every phase of flight.

What’s been added since release ✈️

Since launch, the TriStar has continued to grow with a range of new features and enhancements that expand both operational capability and overall immersion:

Enhanced PFB (Paper Flight Bag) functionality
The PFB has been significantly expanded, now featuring an enroute map with SimBrief route overlay (magenta) and live aircraft track (orange) for improved situational awareness. Additional usability upgrades include a rudder/tiller control option for flexible hardware setups, and a “SYNC” function on the landing performance card to streamline workflow and data entry.

4K Seq.00_00_40_27.Still020.png

Improved navigation & INS capability
The INS system has been further developed with remote waypoint entry, allowing synced input across multiple units, alongside the ability for each INS to independently draw routes on the map display. In addition, autopilot control via INS3 has been introduced, offering more authentic navigation procedures.

Expanded aircraft systems & realism
Key systems have been enhanced with the addition of a fully functional fuel jettison system (with visual effects), brake temperature simulation displayed on the FE panel, and refined engine behaviour with subtle parameter variance (N1 / TGT / EPR) to create a more organic, less “perfect” feel.

4K Seq.00_01_21_12.Still024.png

Safety systems & alerts
TCAS functionality now includes test capability and RA audio alerts, while GPWS has been expanded with Mode 1 and Mode 5 warnings, delivering accurate “PULL UP” and glideslope deviation callouts when required.

Flight deck & operational tools
A Takeoff & Landing Data Card has been added to the captain’s side, giving quick access to key performance data during critical phases of flight.

Visual & immersion improvements
Additional effects such as engine start-up smoke help bring more life to the aircraft, complementing the growing depth of systems and interactivity.s (N1 / TGT / EPR )

TriStarSmoke.gif

All of these enhancements are highlighted in our latest update video, giving you a first-hand look at what’s new. Be sure to check it out to see these additions in action.

Watch The Trailer 📽️
Features coming soon? 👀

We’re not done there! Development on the TriStar is still ongoing, with even more features and QoL upgrades already in the pipeline. From subtle improvements like PFB Pause at Top of Descent, to deeper immersion through progressive aircraft loading, and streamlined workflows with direct SimBrief import into INS3, there’s plenty more on the way. As always, we’ll continue building on this platform with the goal of delivering an even more complete & refined experience!

This update can be downloaded via the In-Game Marketplace.

TriStar105Update.png

V1.0.5

SYSTEMS ⚙️

  • FIXED INS remote loading of WPTs not working

  • FIXED ELEC: IDG oil temp/rise inop

  • FIXED ELEC: FLT STA BUS FAIL lights inop

  • FIXED Auto TOGA logic

  • FIXED Stick Shaker Activation & vibration animation

  • FIXED Pack 2 latched in but no indications on the pack panel

  • FIXED Automatic Go-around

  • FIXED DH light comes on when Radio Altimeter comes alive

  • FIXED Add minima reference bug for the barometric altimeters

  • FIXED Stall test does not work

  • FIXED LTN Sequences when MODE Switch is in Manual

  • FIXED Cabin pressure control panel will randomly fault on climb

  • FIXED Getting positive pack flow indications on pack 2 with bleed air & packs off

  • FIXED Pressurization system sets cabin pressure nearly instantly, ignoring rate setting

  • FIXED Cabin Temp not affected by external A/C Cart

  • FIXED CWS not working correctly

  • FIXED On spawn cabin altitude was way above apt elev

  • FIXED Unable to do INS post flight accuracy check

  • FIXED ILS Deviation light kept flashing on taxi-out

  • FIXED ALT ALERT light keeps flashing erroneously

  • FIXED PMS Limits Numbers Input for BOD to 999

  • FIXED ATM RPM in Auto - needle logic

  • FIXED PMS IAS>Mach transition during climb

  • FIXED ALT randomly updating target automatically without mode change

  • FIXED Panel states triggering TCAS TEST

ART 🎨

  • FIXED C&D lounge ceiling lights remain on

PFB📜

  • FIXED Add FE Baro Sync setting to PFB Altimeter Sync Option

  • FIXED Ready for Takeoff Panel state - only starting ENG2

  • FIXED Ready for Takeoff Panel State - missing items

SOUNDS🔊

  • FIXED GPWS - Mode 1 & Mode 5 alerts missing

iniBuilds Team ❤️

Matt Y.
Head of Vendors & Partners | iniBuilds

  • mattY changed the title to iniBuilds TriStar Airliner for Microsoft Flight Simulator 2024 v1.0.5 Released
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