Bader63 Posted September 20 Posted September 20 There was no nose wheel steering on T-33A perse. It was steered by differential braking with a shimmy dampener on nose for high speed. Is that going to introduced.
Eddie Posted September 23 Posted September 23 Hello, Currently it's not steerable on the ground using rudder/steering inputs when stationary, but it isn't fully free-castering either as it's real-life counterpart, in that it will respond to rudder inputs when you're taxiing. EddieCommunity Manager IniBuilds Ltd. | inibuilds.com
Dudley Henriques Posted September 26 Posted September 26 On 9/23/2024 at 1:23 PM, Eddie said: Hello, Currently it's not steerable on the ground using rudder/steering inputs when stationary, but it isn't fully free-castering either as it's real-life counterpart, in that it will respond to rudder inputs when you're taxiing. FWIW; There are certain behaviors concerning a specific aircraft where some "licence" can be used in flight model development that "walk the line" for the end user allowing a tradeoff between reality and a better experience for the sim pilot. Nose wheel steering is one of those specific behaviors. Naturally it's the developer's option whether to make these flight model "fudges". I can tell you that back in FSX when we developed our study level P51D Mustang, at A2A, we faced a similar issue with ground handling. The P51D in real life is designed so that when the stick is held aft of neutral the tailwheel is restricted to a 12 degree arc from center. With the stick forward of neutral the tailwheel was unlocked into full swivel. There was a "bug" however in the woodpile in all this where in real life the tailwheel could not be placed in the locked position again once free due to forward stick unless the rudder was neutralized and the stick placed back in a position aft of neutral. We wanted this as close to actual behavior as possible for the sim pilot but we also wanted the end user to enjoy the sim experience. The end result for us was a bit of masterful programming by our development team where we took a bit of licence and got a bit "fancy" with the programming. Our P51D remains today as one of the finest study level aircraft ever produced for MSFS. Just a suggestion but you can produce a more realistic experience for your T33 pilots by allowing a bit of "licence" with the T33's nose wheel behavior. Dudley Henriques 1
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