I only fly on MSFS24 and only fly A320n and A350. My staple has been the A320n and I thinks it’s pretty good. No problems as you’ve described. So, not sure what’s going on for you, but it can’t be a systemic A320 or MSFS problem or loads of others would be reporting it here.
Consistent failure to load into Zurich with the a350-1000 - constant crash and /or memory low warning and/or WASM orange screens. Is anyone able to load into runway into LSZH?
I’m not experiencing this as such, but I’ve noticed the 3 beeps on autopilot disconnect are now barely audible, which is significantly different from the loud beeps there used to be. Doesn’t matter what audio settings I change to address this, nothing changes. Xbox x, a320n v2
Interesting - consistently, if I take off from Glasgow by spawning onto runway, the a350 will not follow flight plan after takeoff. However, using the same flight plan, if I start from the gate, then it will follow the flight plan after takeoff. Any ideas?
This has been a problem on Xbox on 1.2.1 and 1.2.2 (we don’t have 1.2.3 yet). Interestingly, took off from Glasgow tonight and started from the gate - no problem after takeoff - NAV engaged successfully. Typically, I spawn straight onto the runway. I wonder if starting from gate, for some reason, makes a difference?
Long haul from Kuala Lumpur - 2 hours in and this is the UTC data. What’s going on? If I re-insert the landing airport (EGCC) and STAR then, for a short while, the UTC info corrects, but it goes rogue again quickly after. Why? On Xbox.
Thanks for following up; appreciated. It was only recently that one of your colleagues mentioned that the published recent update might not relate (fully) to Xbox, hence drawing attention to any update information that might or might not relate to both PC and/or Xbox. It would be good if it could be clarified going forward in any published updates that it applies to both systems (or not).