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HJKasper

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  1. Please read in the paintkit the file: README-iniBT33Paintkit.pdf
  2. Thanks for the tip Marcel. Why not do this work on the textures "iniBuilds". Then all painters would have the same full layers
  3. After I put a lot of effort and effort into creating a livery for the German Air Force T-33 in blank metal, I have to say that the T-33 is simply a disaster when it comes to repainting. I absolutely cannot understand how someone could do something like that with iniBuilds. Working with the textures: "EXT-DECALS" alone is almost impossible. Why can't you work with these textures in "Blender". Why weren't the textures of the wings and stabilizers designed so that they can be painted/labeled on both sides? For example, I would like to do a camouflage paint job; for example, the stabilizer is different on both sides and cannot be created differently in the repaint due to the mirroring. I have already created a lot of repaints; but the T-33 is an impossible challenge. I hope that iniBuilds will remedy this as soon as possible. I have the feeling that beginners were at work here.
  4. If I want to put a decal on the vertical stabilzer, it is shown as a mirror image on the opposite side. This also applies to labels, which are then also shown as a mirror image on the opposite side. For example, how can I paint the vertical stabilizer in two different colors? What was iniBuilds thinking here? Did they want to save space on the texture T_T33_EXT_1007...? How can I solve the problem? Please answer this. Best regards.
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