Jump to content

alx5

Member
  • Posts

    13
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

alx5's Achievements

4

Reputation

  1. Got a similar issue with my Singapore A350-900 10000th aircraft special livery (9V-SMF). The aircraft status was shown as A350-1000, although all model, texture and config files definitely referred to an A350-900 as @richboy2307 explained. The title was "A350-900 Singapore Airlines - 10000th aircraft (9V-SMF | 2025)" Apparently the "10000th" confused the plane to be an A350-1000 although the "A350-900" was present as well (in title, ui-variation, ui-type and description)
  2. If you are using a livery from flightsim.to, they have to be updated to work with the recent A350 update. The ini liveries from their manager should work fine.
  3. Crew rest areas seem to have been removed to increase performance according to ini staff on their discord server.
  4. CAUTION FELLOW PAINTER! The model.cfg included in the paint kit v.1.0.2 is wrong in MSFS2020 -900, resulting in a A350NCO (No cockpit option) 😉 correct is: [models] normal=A35K_EXT.xml interior=..\..\inibuilds-aircraft-a350-900\model.interior\A35K_INT.xml
  5. Check the settings in Image Editor . They should be like this I needed to set up the UDIM tiles manually (4096x4096) named as shown. Also make sure your texture files are named that way e.g. A359_FUSE_1003_ALBD.PNG Blender can add all fuselage parts at once this way. You can overwrite this if you like. Change the source to single image and upload your texture again, this time the textures shouldn't contain those 100X or it will be detected as UDIM again. Repeat for every part.
×
×
  • Create New...