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LukiPilot

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  1. I'm back with more 😂 (apologies in advance for the many screenshots) After a bit of research, I've found what made the stand area so lifeless. IRL, there are many of these bollards surrounding each stand, which are absent in the scenery, but obviously this could have a rather big impact on perf. However, one of the main things for me is the absence of these red markings all over the airport (can see it above and below). I think adding these really would make a difference (along with the ground clutter i.e. the boxes on the bottom left) to the realism of the gate areas which are currently quite basic. Hopefully this makes the cut😀 but I appreciate it is a lot of work
  2. Scenery is already great, but a few things that could be done to really make it top notch😀 - T3 and T4 are very lacklustre, very limited detail on both ground textures (no/minimal aircraft codes on stands - though this is a wider thing that’s missing, and many stands that do have them aren’t perfectly straight or sized properly (511 as an example, compare the scenery to the satellite image) - and also some stands around 330 have the white lines breaking through the aircraft markings) - Obviously performance is something you guys really worked hard on, but if it’s possible maybe giving windows and an interior to the walkways leading to the jetways themselves at T5B and C - Some taxi lines are blurred or missing the black bit (especially on A near T5C next to 27R), but I am well aware that MSFS is not kind to super sharp ground textures 🥲 - When looking on satellite imagery, this area especially (north of T3) and also some others has many tiles of different colours and wear, and the blockiness is very clear, while in the V2 build it looks like this. Obviously it's a lot of work to fix something non-essential, but it would be nice to see nonetheless. - Once again, I know performance is key, but T5A is lacking on ground clatter next to the terminals, if you look at the North and South ends on satellite there are many vehicles parked, but in the scenery it is empty (and the white road lines are very faint). If you guys could somehow make that work it would be brilliant, but again performance is important. The scenery is already mega, really good of you guys to keep on updating it, many other devs would have disappeared. Hopefully this gives you some things to focus on, and maybe we'll see it in the update😀
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