Modelling & Texturing
21 topics in this forum
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Hello folks. My apologies if this has been answered before but I'm still running MSFS 2020 and I just bought this aircraft. I don't have any pilot/first officer avatars visible in the flight deck from the external view. When I load the pax version, I can see pax in the cabin and that's excellent but no pilots. Could someone just let me know how to go about getting a pilot/pilots avatars in the flight deck? Many thanks!
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- 14 replies
- 2.7k views
- 1 follower
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I have a feeling something is wrong 😉 Please tell me if there is other information I should provide. MSFS 2024 F406 Caravan II variant: Passenger livery: Atlantic Airways
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- 2 replies
- 247 views
- 1 follower
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The cargo pod doors don’t work I see the option on the table but it’s doesn’t work I’m I doing something wrong
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- 0 replies
- 286 views
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Hello, I know this topic was already requested in a post in July, but I'd like to reiterate my request for the possibility of having "dynamic registration" visible on the aircraft fuselage. Even aircraft models from MSFS 2020 running in MSFS 2024 have this feature. I don't understand why the Caravan only has those awful default registrations. I'd like to use registrations from aircrafts in my country. I hope this isn't a dead project :( I don't mean to be rude, but I really enjoy flying the F406. Greetings from Chile
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- 0 replies
- 359 views
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I've been searching all over for additional liveries but can't find any. Anyone able to?
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- 0 replies
- 344 views
- 1 follower
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I’m struggling to see the runway on approach, does the real 406 have this much pitch up; I’ve seen various youtube creators question the same issue?
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- 0 replies
- 415 views
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Please note that all the lights are on. You can't fly at night anymore...
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- 2 replies
- 688 views
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Is there any way to modify the registration of the plane in fs2024? I don,t want to fly in New Zealand with a british registration for example. Thank you in advance.
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- 5 replies
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- 1 follower
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When opening the interior window flaps, it seems to duplicate itself and the handle disconnects mid animation.
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- 0 replies
- 413 views
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There's a number of major errors in the modelling of the avionics stack. The GTX330 on the left is missing the buttons for the transponder mode operation. I understand if the accuracy of the shapes are a little off but missing the mode functions makes the unit the ability to function without the duplicate transponder panel on the right. The unit labelled KR87 TSO is also wrong. That isn't the KR87, the device that resembles the KR 87 more is the unit above it. But that panel is also missing a knob too. There's a lot of other inaccuracies in the visual (and inherently the system accuracy due to the missing controls) of the avi…
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- 1 reply
- 590 views
- 1 follower
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When the engine covers are taken off on walkaround, inside the exhausts there are parts (of the engine?) visibly clipping through into the 'dark' interior of the exhaust. Cheers
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- 1 reply
- 458 views
- 1 follower
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Half bug, half suggestion I guess. When looking at the nose pitot RBF tags they don't move with the wind or external influences like other, and even default, MSFS aircraft tags can do. Hopefully this can be looked at in the future, or if indeed it is supposed to happen, be fixed. Cheers
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- 1 reply
- 599 views
- 1 follower
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When viewed from underneath both these have artifacts. The baggage door has a 'floating' edge seemingly not attached to anything all around its upper. The pilot's emergency exit handle (the diagonal object sticking out the top edge of door in shot) is see-through and hollow when viewed from outside the aircraft while opened. Cheers
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- 1 reply
- 469 views
- 1 follower
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The aircraft has sections of large grey flickering texture around the passenger windows, mainly on the right hand windows seen here. Cheers
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- 2 replies
- 656 views
- 1 follower
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As title explains, the left hand cabin emergency exit operates nicely from it's red handle in the cabin or via the tablet. It also rightly makes noises when opened or closed (see my reports of other doors not doing so in the 'Sound' section). However the right hand door does nothing when it's handle is clicked, there's no clickspot there. Also, clicking it via the tablet on the yoke seems to make a noise of something opening and closing, but it still does not actually open. I believe it was intended to because of those noises and the option to open it, which is a neat detail, it's just not doing it. Cheers
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- 1 reply
- 499 views
- 1 follower
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When the rudder is operated the tail registration is stationary and the part on the rudder doesn't travel with it. No deflection shown here. Edit - I cannot upload any more screenshots to this post as their file sizes exceed what I am now given, which would show the G-registration being clipped by the rudder. I will try again later or tomorrow as I have more bugs to report. Cheers
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- 2 replies
- 691 views
- 1 follower
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When the engines are running the propeller blur has some odd orange/brown colouring when viewed from side angles, neither face of the propeller blades when still are this colour. Also, the propeller blade disks when viewed from behind the aircraft seem to duplicate the front 'striped tips' and they show from the back, when the propeller blade backs are not striped when still. Cheers
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- 1 reply
- 420 views
- 1 follower
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As per iniBuilds F406 product blurb - "Exterior realism including a high-fidelity model based on 3D scans, custom fowler flaps, exhaust effects, propeller blur and more!" There are no exhaust effects on either engine, inside or outside view, when they are running. I have already logged a major visual bug with iniBuilds' default Airbuses (jet and turboprop) on the MSFS forums about their heat effect behaviour (ie. start one engine, and the others also generate heat blur when they shouldn't because they're still turned off) but still to no avail, sadly. Hopefully these effects can properly be implemented here. Cheers
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- 1 reply
- 495 views
- 1 follower
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Can we make the front taxi light a little brighter? Also the anti collision lights or strobes do not function.
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- 2 replies
- 741 views
- 1 follower
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On the placard it says push to open but on the model when pushed the cowl flaps are closed.
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- 0 replies
- 516 views
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