Yesterday at 01:54 PM1 day Hi all,As per the title, the taxi lights along Alpha have stopped rendering, not sure if this happened immediately post the recent update, or after the recent update to EGSS which may have corrupted textures for EGGW?I did a few flights to/from EGGW with the latest update and didn't notice it then, so must have been recent in the last few days? Edited yesterday at 01:58 PM1 day by Liamr685
19 hours ago19 hr Author Issue is definitely related to whatever update was pushed for EGSS in the last few days (which i cant find a changelog for) as when i uninstall EGSS, the light housings now show, but the light lenses don't show.issue also evident at EGCC Edited 19 hours ago19 hr by Liamr685
18 hours ago18 hr Staff Hi,If you're able to, can you:enable developer modecheck the console (filter for errors)See if there are any errors showing pertaining to EGCC showing.Thanks! Kyle - Community Manager iniBuilds Ltd. | inibuilds.com
4 hours ago4 hr Author 13 hours ago, iniKyle said:Hi,If you're able to, can you:enable developer modecheck the console (filter for errors)See if there are any errors showing pertaining to EGCC showing.Thanks!Hi,There’s no errors showing on the debug console for any of the ini builds scenery I have (loaded at each one to see if any had any errors in console)The only things that show are just messages relating to loading, 0 warnings or errors for any ini scenery.The only two sceneries affected (which happened after the ini manager app showed an update to Stansted was available for FS24 yesterday) is Manchester & Luton.After reinstalling EGSS, the missing textures returned for the taxi light and stop bar light housings, but not for the lenses within them (as seen in the above screenshots)This issue was definitely not evident at Luton after its update published on July 8th, and hadn’t been present on Manchester at all since its update on April 2nd.Whatever was pushed for Stansted yesterday (or earlier as I had only seen the update notification yesterday morning) must have caused this issues, with what I can only assume is a common texture library/ folder?Ive had a quick look at Stansted itself and there appears to be no issues there after the reinstall I carried out last night whilst trying to fault find.As a side note, Nvidia driver was updated to 610.88 yesterday, and windows had a minor preview update installed too. But both of these shouldn’t affect this.As I’ve replied here, I won’t duplicate my response on the other topic with the same issue, at a different airport.Regards. Edited 4 hours ago4 hr by Liamr685
3 hours ago3 hr Staff 49 minutes ago, Liamr685 said:Hi,There’s no errors showing on the debug console for any of the ini builds scenery I have (loaded at each one to see if any had any errors in console)The only things that show are just messages relating to loading, 0 warnings or errors for any ini scenery.The only two sceneries affected (which happened after the ini manager app showed an update to Stansted was available for FS24 yesterday) is Manchester & Luton.After reinstalling EGSS, the missing textures returned for the taxi light and stop bar light housings, but not for the lenses within them (as seen in the above screenshots)This issue was definitely not evident at Luton after its update published on July 8th, and hadn’t been present on Manchester at all since its update on April 2nd.Whatever was pushed for Stansted yesterday (or earlier as I had only seen the update notification yesterday morning) must have caused this issues, with what I can only assume is a common texture library/ folder?Ive had a quick look at Stansted itself and there appears to be no issues there after the reinstall I carried out last night whilst trying to fault find.As a side note, Nvidia driver was updated to 610.88 yesterday, and windows had a minor preview update installed too. But both of these shouldn’t affect this.As I’ve replied here, I won’t duplicate my response on the other topic with the same issue, at a different airport.Regards.Thank you for the detailed response. I'll pass this along to the team for further investigation! Kyle - Community Manager iniBuilds Ltd. | inibuilds.com
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