Friday at 06:04 PM3 days Staff 6 minutes ago, mstlc03 said:Hmmm...still seeing the pink textures. I've also performed a clean install of MSFS2024. Only thing loaded is Navigraph, PMDG 737 and iniBuilds KDFW airport. I reordered it to near the top at this point. Nothing seems to be working.Hi,I'm honestly stumped, as now I am also having the same issue on my end after updating to SU6. I will speak to the team for further clarification.Thanks! Kyle - Community Manager iniBuilds Ltd. | inibuilds.com
Friday at 06:56 PM2 days Staff Just a follow up everyone,Can confirm this has been logged by the team and we're actively investigating the issue. Hoping for a fix soon!Thank you! Kyle - Community Manager iniBuilds Ltd. | inibuilds.com
Saturday at 10:27 PM1 day Author @iniKyle Happy to see my old thread still provides some help to this issue that has plagued KDFW since release. Thanks for the intel as I recently moved from Xbox to a PC and like you guys am seeing the pink textures reappear on both platforms regardless of where it was purchased from on SU6. Do you know yet if the next KDFW update will update the terminal construction at terminals A & C as construction is wrapping up if not finished at this point? This would eliminate at least one of the two missing (pink) textures. Also I remind everyone to checkout my iniBuilds pink texture investigation on Xbox X. It does show some issues with older (not updated) ported textures from 2020 SDK that would require backend work from iniBuilds to correct.iniBuilds Scenery & MSFS2024: The Case of The Pink Textures - General Discussion - iniBuilds ForumThanks for keeping us updated.--Nick N.DAL KRDU
Yesterday at 12:41 AM1 day 2 hours ago, NickDAL said:@iniKyle Happy to see my old thread still provides some help to this issue that has plagued KDFW since release. Thanks for the intel as I recently moved from Xbox to a PC and like you guys am seeing the pink textures reappear on both platforms regardless of where it was purchased from on SU6.Do you know yet if the next KDFW update will update the terminal construction at terminals A & C as construction is wrapping up if not finished at this point? This would eliminate at least one of the two missing (pink) textures.Also I remind everyone to checkout my iniBuilds pink texture investigation on Xbox X. It does show some issues with older (not updated) ported textures from 2020 SDK that would require backend work from iniBuilds to correct.iniBuilds Scenery & MSFS2024: The Case of The Pink Textures - General Discussion - iniBuilds ForumThanks for keeping us updated.--Nick N.DAL KRDUHi Nick, so was there ever any resolution to your issue? Has it really been on-going this long without a fix?
3 hours ago3 hr Author On 8/15/2026 at 8:41 PM, mstlc03 said:Hi Nick, so was there ever any resolution to your issue? Has it really been on-going this long without a fix?@mstlc03 Not really, if you read my deep dive linked above it appears that as older sceneries made in the 2020 SDK are ported over into 2024...which has a much more evolved SDK, misnamed and duplicative texture files conflict with each other, especially if they are stored in a universal library to be used across multiple sceneries. This criss-crossing of texture files across two different SDKs does not translate well in the 2024 engine and that's why you see PINK or mismatched objects like you see in my linked post above. The only solution is a meticulous culling and updating of older texture files in the 2024 SDK or the removal of the older ones ported over from 2020 to eliminate the criss-crossing errors. At this stage, this is no easy feat and would likely be someone's full-time assignment for some time given the amount of iniSceneries that are out there and how many textures were brought over from 2020-built sceneries...KLAX, KJFK, KDTW just to name a few... --Nick N.DAL KRDU
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