AvidAviator Posted July 21 Posted July 21 (edited) Hello Inibuilds team, It feels really good to finally be flying one of my favorite birds in FS2024 FINALLY. It has been a huge slump for Xbox ever since 2024 released, and we FINALLY have a good airliner to enjoy. (Not that your default aircraft are bad). The main problem is the 1-1.5 seconds stutters that happen when at large airports such as OMDB, KJFK, EGLL, and so on. I luckily have not experienced any crashes, (but now since I have said that I probably will), but it performs exceptionally well on my series X. However, it might be a different story on the S. Finally, on behalf of the entire XBox community, I just want to say thank you for finally releasing this airliner for XBox. We are now extremely happy and we have been fed after being starved since November 19th Edit: I just had 2 instances where 1: the plane had deviated off the track and nothing was operational. Was in the middle of a long haul. 2: Was taxing out from Dubai and had a CTD sincerely, Vihaan Edited July 25 by Eddie Title updated to INVESTIGATING
Jack Dudley Posted July 22 Posted July 22 19 hours ago, AvidAviator said: Hello Inibuilds team, It feels really good to finally be flying one of my favorite birds in FS2024 FINALLY. It has been a huge slump for Xbox ever since 2024 released, and we FINALLY have a good airliner to enjoy. (Not that your default aircraft are bad). The main problem is the 1-1.5 seconds stutters that happen when at large airports such as OMDB, KJFK, EGLL, and so on. I luckily have not experienced any crashes, (but now since I have said that I probably will), but it performs exceptionally well on my series X. However, it might be a different story on the S. Finally, on behalf of the entire XBox community, I just want to say thank you for finally releasing this airliner for XBox. We are now extremely happy and we have been fed after being starved since November 19th sincerely, Vihaan I’m on the S, haven’t tried on any major airports yet considering it cannot even hold them properly when they are on it. After a few seconds of loading in, frames go back up to breathable levels and it’s normal again.
AvidAviator Posted July 22 Author Posted July 22 @Jack Dudley Do you get any of those 2-3 second pauses at 3rd party airports?
Jack Dudley Posted July 22 Posted July 22 2 hours ago, AvidAviator said: @Jack Dudley Do you get any of those 2-3 second pauses at 3rd party airports? Yeah. Whilst taxing I got that, it was horrible. Found another bug as well- when the safety announcement plays and you change your view (i.e interior to exterior) and back again, it stops. However, later, I do get the captains announcement message and the cabin ready message.
AvidAviator Posted July 22 Author Posted July 22 (edited) @Jack DudleyBoutta do a 14 hour long haul...gotta lock in...wish me luck Edited July 23 by AvidAviator 1
Mrflightsim Posted July 23 Posted July 23 Did 19 hour flight WSSS-KJFK at landing still good performance
Jack Dudley Posted July 24 Posted July 24 On 7/22/2025 at 11:23 PM, AvidAviator said: @Jack DudleyBoutta do a 14 hour long haul...gotta lock in...wish me luck Oh no. How did it go?
Micael xavier Posted July 24 Posted July 24 (edited) I was able to fly with it in heavy airports Edited July 24 by Micael xavier
Micael xavier Posted July 24 Posted July 24 On 22/07/2025 at 06:45, Jack Dudley said: Estou no S, ainda não experimentei em nenhum aeroporto grande, considerando que ele nem consegue segurar direito quando estão nele. Depois de alguns segundos de carregamento, as armações voltam a níveis respiráveis e tudo volta ao normal. I'm on Xcloud gamepass and I managed to run it on JFK with multiplayer active
AvidAviator Posted July 24 Author Posted July 24 @Jack Dudley No problems except for those 2 second pauses when on the ground. 1
AvidAviator Posted July 25 Author Posted July 25 (edited) @Micael xaviermultiplayer and photogrammetry on? Edited July 25 by AvidAviator
Hamish Posted July 25 Posted July 25 Im doing a 9 hour long haul from Paris to Vancouver and everything has gone very smoothly but I have found that those 2-3 second stutters on the ground ruin the experience
CptPaul Posted July 25 Posted July 25 The stutter issue is a MSFS issue as it happens with default planes ranging from GA to Airliners with Airliners being the worst for stutters.
Micael xavier Posted July 26 Posted July 26 Há 16 horas, AvidAviator disse: @Micael Xaviermultijogador e fotogrametria ligados? Sim, mas quando vou a aeroportos em locais com muitos prédios, como JFK, LAX e GRU, eu o desativo como precaução.
Micael xavier Posted July 26 Posted July 26 Há 16 horas, AvidAviator disse: @Micael Xaviermultijogador e fotogrametria ligados? Mas eu nunca desligo o multijogador
Green97 Posted July 26 Posted July 26 On 7/23/2025 at 12:38 PM, Mrflightsim said: Did 19 hour flight WSSS-KJFK at landing still good performance On this test flight did you use Su2 or SU3 beta on Xbox?
AvidAviator Posted July 26 Author Posted July 26 Are you guys using ini builds sceneries or just regular stock gaya simulations sceneries?
Mrflightsim Posted July 27 Posted July 27 On 7/26/2025 at 10:55 AM, Green97 said: On this test flight did you use Su2 or SU3 beta on Xbox? SU3
MITCH1988 Posted Monday at 08:39 PM Posted Monday at 08:39 PM I think it's the beta that's the issue. I went back to SU2 and the micro stutters went away. SU3 beta isn't very optimized on console. Inibuilds......PLEASE put this plane on 2020. 2020 on console is so much better.
AvidAviator Posted Thursday at 02:36 AM Author Posted Thursday at 02:36 AM Not sure why it looks like this
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