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Posted

Firstly, I want to start with the fact that iniBuilds have done an absolutely outstanding job for Xbox. It is brilliantly optimised, but I think MSFS2024 is the main issue for these. Now- back to the topic. When switching between external and internal view, the OIS and other displays have a seizure, which I’m sure you know about. In aircraft select and otherwise on the ramp, you can sometimes see the aircraft main landing gear floating about the ground. During pushback, there is no tug. The slides look great- thanks for that! Shadows under wings and tails are basically a misshapen mass of nothing, but I expect this is 2024’s fault. I will report any more bugs I can find to you, but absolutely outstanding job done for this! Would we be able to get a decent ETA on HUD and 2020 release, or is it not really know? Thank you!

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Posted

Hello Jack,

Thank you very much for the kind words! We know about the flickering, yes. One workaround that works for some is to zoom in until the flickering stops. 

I'll log the other issues, as for the shadows, this is a known issue for PC as well and has to do with the MSFS2024 LOD system. 

As for the camera question, I am not too sure, seems like something you may be able to fix by mapping the controller via the MSFS settings? 

Unfortunately no ETA on the HUD version or the FS2020 version. Apologies! 

Eddie
Community Manager 
IniBuilds Ltd. | inibuilds.com

Posted
On 7/23/2025 at 3:43 PM, Eddie said:

Hello Jack,

Thank you very much for the kind words! We know about the flickering, yes. One workaround that works for some is to zoom in until the flickering stops. 

I'll log the other issues, as for the shadows, this is a known issue for PC as well and has to do with the MSFS2024 LOD system. 

As for the camera question, I am not too sure, seems like something you may be able to fix by mapping the controller via the MSFS settings? 

Unfortunately no ETA on the HUD version or the FS2020 version. Apologies! 

No worries, thanks for the amazing work on this wonderful aircraft!

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