BillyBobJoe0987 Posted July 11 Posted July 11 The default cockpit camera position in this aircraft is too low. Because of this the bottom part of the HUD, specifically the ILS info, the QNH, and the lateral positioning diamond, are not visible as they would be located below the HUD. You can also see the cockpit camera is too low by looking at the three alignment balls on the center pilar. The bottom of the white ball is slightly visible but if the camera position was correct it would be completely hidden. This happens in both the -900 and the -1000. The camera is also turned slightly to the right but only in the -900.
foliainfx Posted July 11 Posted July 11 12 minutes ago, BillyBobJoe0987 said: The default cockpit camera position in this aircraft is too low. Because of this the bottom part of the HUD, specifically the ILS info, the QNH, and the lateral positioning diamond, are not visible as they would be located below the HUD. You can also see the cockpit camera is too low by looking at the three alignment balls on the center pilar. The bottom of the white ball is slightly visible but if the camera position was correct it would be completely hidden. This happens in both the -900 and the -1000. The camera is also turned slightly to the right but only in the -900. I requested that iniBuilds move the camera to the proper position months ago, they didn't do anything about it, so you'll have to adjust it manually.
BillyBobJoe0987 Posted July 11 Author Posted July 11 I would hope they would now listen so everybody can see the entire HUD without knowing to move the camera but realistically they will probably just ignore this.
Xenon341 Posted July 12 Posted July 12 (edited) Realistically you don't know. Camera angle has been notified in the Discord yesterday night with ini staff and they were surprised by it, they didn't want to ship the HUD and have the camera looking at the wrong angle, they did some adjustement in preparation for HUD integration but obviously, camera positioning is a problem in the current release, I have it too. I'm pretty sure they will come with a fix for it, wait and see. Edited July 12 by Xenon341
foliainfx Posted July 12 Posted July 12 (edited) 58 minutes ago, Xenon341 said: Realistically you don't know. Camera angle has been notified in the Discord yesterday night with ini staff and they were surprised by it, they didn't want to ship the HUD and have the camera looking at the wrong angle, they did some adjustement in preparation for HUD integration but obviously, camera positioning is a problem in the current release, I have it too. I'm pretty sure they will come with a fix for it, wait and see. No changes were done since release about the camera position for the HUD. Edited July 12 by foliainfx
DiBarkis Posted July 12 Posted July 12 First of all, the default position of the pilot is pretty much spot on! The problem is with the HUD, not the default position. The HUD glass is too small and too far away from the pilot, and the angle is wrong. When you're sitting in the flying position, you shouldn't be able to see the top of the glareshield. The point nearest to your eyes should line up with the point nearest to the window, so that you can see the whole window without seeing the top of the glareshield. It's in Airbus's seating guideline, and that's how iniBuilds have done it, +/- a little adjustment. At that correct seating position, the HUD glass should appear (vertically) as though it's touching the glareshield. Here is my previous post on this, and compare the pics. The pics where you see the top of the glareshield, it's because the camera is forward of the pilot's eyes.
foliainfx Posted July 12 Posted July 12 15 minutes ago, DiBarkis said: First of all, the default position of the pilot is pretty much spot on! The problem is with the HUD, not the default position. The HUD glass is too small and too far away from the pilot, and the angle is wrong. When you're sitting in the flying position, you shouldn't be able to see the top of the glareshield. The point nearest to your eyes should line up with the point nearest to the window, so that you can see the whole window without seeing the top of the glareshield. It's in Airbus's seating guideline, and that's how iniBuilds have done it, +/- a little adjustment. At that correct seating position, the HUD glass should appear (vertically) as though it's touching the glareshield. Here is my previous post on this, and compare the pics. The pics where you see the top of the glareshield, it's because the camera is forward of the pilot's eyes. The seating position is incorrect, it doesn't match with Airbus' documentation. How to sit varies and depends on if you're using the HUD or not. But the HUD size is quite wrong causing several issues especially with FPV.
DiBarkis Posted July 12 Posted July 12 Take a look at the seating guidance. I've attached a "HUD" to the second pic. The HUD glass bottom is almost always as low as the as the same line of sight with the glareshield (the green line on the diagram), sometimes even slightly lower. That's how it is in the 787, 737, A350, and I can imagine, the A380 too.
DiBarkis Posted July 12 Posted July 12 9 minutes ago, foliainfx said: The seating position is incorrect, it doesn't match with Airbus' documentation. How to sit varies and depends on if you're using the HUD or not. But the HUD size is quite wrong causing several issues especially with FPV. Got the above image from here: https://safetyfirst.airbus.com/are-you-properly-seated/ The same "Eye Box" you're supposed to be within, for optimal seating and flying, is the same "Eye Box" you need to be in, in order to see all the info displayed on the HUD glass. Here's my seating, tilted about 7 degrees down just to be able to see the displays. If I set this to 0-degree tilt, that's approximately the picture one should have with balls aligned, and the HUD should appear to touch the glareshield at this reference point.
foliainfx Posted July 13 Posted July 13 9 hours ago, DiBarkis said: Got the above image from here: https://safetyfirst.airbus.com/are-you-properly-seated/ The same "Eye Box" you're supposed to be within, for optimal seating and flying, is the same "Eye Box" you need to be in, in order to see all the info displayed on the HUD glass. Here's my seating, tilted about 7 degrees down just to be able to see the displays. If I set this to 0-degree tilt, that's approximately the picture one should have with balls aligned, and the HUD should appear to touch the glareshield at this reference point. If you're using the HUD you have more freedom about the position. Without it, the red ball should cover the white ball, which in your image is not the case. iniBuilds model is incorrect so you can't get a 100% accurate position without misaligning the balls.
Beep Posted July 13 Posted July 13 (edited) 5 hours ago, foliainfx said: If you're using the HUD you have more freedom about the position. Without it, the red ball should cover the white ball, which in your image is not the case. iniBuilds model is incorrect so you can't get a 100% accurate position without misaligning the balls. I think it all goes back to the front windscreen/overhead being too tall which throws off all the dimensions. For the hud to be in the right spot relative to the pilot and the glare shield the arm would have to be stupidly long. Then again I’ve never seen the inside of an a350 cockpit other than photos and videos so I could be way off. Edited July 13 by Beep Added the last sentence
foliainfx Posted July 13 Posted July 13 5 minutes ago, Beep said: I think it all goes back to the front windscreen/overhead being too tall which throws off all the dimensions. For the hud to be in the right spot relative to the pilot and the glare shield the arm would have to be stupidly long. Then again I’ve never seen the inside of an a350 cockpit other than photos and videos so I could be way off. Their wrong cockpit model does play quite a big role imo, but that should get fixed at some point since they're "redoing" the cockpit model.
DiBarkis Posted July 14 Posted July 14 17 hours ago, foliainfx said: If you're using the HUD you have more freedom about the position. Without it, the red ball should cover the white ball, which in your image is not the case. iniBuilds model is incorrect so you can't get a 100% accurate position without misaligning the balls. How do you mean "...which in your image is not the case"? I setup my cameras paying close attention to the balls. I think the white ball is perfectly covered in my camera setup for both pilot and copilot
foliainfx Posted July 14 Posted July 14 5 hours ago, DiBarkis said: How do you mean "...which in your image is not the case"? I setup my cameras paying close attention to the balls. I think the white ball is perfectly covered in my camera setup for both pilot and copilot Sure they are, but the modeling of the ini 350 is wrong so you can't get a correct view. Proportions of the cockpit are all over the place. I'll attach a pic of what it would look like irl.
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