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T_Tett

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Posts posted by T_Tett

  1. 2 hours ago, Eddie said:

    Hello,

    It visually disables certain ART aspects of the aircraft that may aid in performance; these aspects are usually not seen anyway and are quite hidden away even when performance mode is disabled. 

    Thank you 🙂 

    What does it disable? Specifically that would be seen? - turning it on now (Xbox X user) - flies great now but when on ground (at any airport) big time stutters. 
     

    JTT

  2. On 7/28/2025 at 4:33 PM, MITCH1988 said:

    I just did Seattle to Frankfurt Main with no issues. That flight was 9+ hours long. It went pretty good other than all the micro stutters which is a sim issue and not the plane. I'm on Xbox Series X. My hardware it the Thrustmaster Airbus TCA Captains pack with mouse and keyboard. The only complaint I have is that there's no way to get an updated metar in the OIS outside of it sending it automatically in the messages. At least i haven't found it anyways. I like the way PMDG does it through their ACARS.

    how do you get the META in the 250 - can seem to get it - the EFB Landing Date will give me weather.

  3. On 7/26/2025 at 3:07 AM, Jack Dudley said:

    Hi. What sim update are you using? Are you using mouse and keyboard, or mouse, or just controller? Are you using any quadrant or throttle unit(s)?  Thanks.

    On series X - with new Beta installed - thrustmeter throttle and stick and mouse. 

  4. Upon my 4th attempt to do a single long haul flight (past 3 couldn’t get off the ground without the game crashing)  and after finally touching down and starting deceleration process - every screen went black - then the plane froze and immediately went to ground power and with chalk. Couldn’t do anything but change the camera. 
     

    As you can see MSFS traffic is horrible as well… No idea who approved it but charging $80 for this is absolutely insane. Broken plane on a broken game = unimpressed and disappointed. 

    Has so much potential but they need to get this to the 2020 version that is actually playable for console players asap - can’t do much other than ground school with this airplane on Xbox 24’ version at the moment - knowing the delays it took to get to Xbox 24’ my guess is not available for 2020 until thanksgiving….. prove me wrong please.

    IMG_6827.jpeg

    IMG_6825.jpeg

  5. Has there been any update from iniBuilds regarding plans to bring the ANF (Airport Navigation Feature) zoom functionality to Xbox? Given that Navigraph and SimBrief integration is already supported, it seems technically feasible to implement this feature as well. who knows though.... would be great to have.

    Also, I've noticed some other developers have modeled more in-depth ground operations for the 737 for instance (certain three letter developer) , including realistic fueling, cargo loading, and passenger boarding processes. Is there anything similar planned for the A350? that would be great for immersion on Xbox since there is no GSX. 

    On another note, is there any word on the inclusion of the HUD in future updates? I haven’t seen any mention of it yet and was wondering if it's on the roadmap.

    Regarding liveries—will there be additional ones beyond what’s currently in the marketplace? There are many A350 operators missing, such as Air India, Asiana, Edelweiss, Swiss, Fiji Airways, ITA Airways, Starlux, Thai Airways, and Vietnam Airlines. These would be great to have.

    Lastly, are there recommended sensitivity settings for Xbox? While taxiing, the aircraft feels unusually nimble—almost like a Cessna 172. It seems more responsive than the 777, 737, or even the A320. I understand the FBW system plays a role here, but the ground handling seems unrealistically agile.

    Thanks in advance!

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