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Philboyuser1000

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Everything posted by Philboyuser1000

  1. Problem is fixed. I posted the solution in this post:
  2. Hello, i got a solution for this problem from the MSFS Community Forum where I also posted this problem. You can easily fix this by simply changing the model.cfg inside: \AppData\Local\Packages\Microsoft.Limitless_8wekyb3d8bbwe\LocalCache\Packages\Community\inibuilds-aircraft-a350\SimObjects\Airplanes\A350\common\model Change: withExterior_showInterior_hideFirstLod from true to false and not only the cargo door problem is fixed the cockpit flickering and all other stuff fixed with it.
  3. Hey Man. its fixed in the SU3 Beta in the last Build (1.5.4.0) its gone and you can see them now again. but on SU3 Beta you got lots of other problems too with LOD and all kinds of stuff.
  4. little appendix to my post as the filesize was exceeded: this is how it looks with the new LOD Curve enabled: What I also see is that from external view their is no "inside" of the plane only the outer shell where the livery is on is displayed when you watching through a window from the outside you see strait through the fuselage on the other side of the wing as the inside textures are not loaded when looking from external view. from the inside the cabin loads just fine.
  5. Hi, I also have the same problems but only since the new SU3 1.5.4.0 Beta of the SIM. I rolled back to the SU2 version to back check if the problem still exists there but in SU2 this appears not. I also have to say that since 1.5.4.0 not only the MFD and OIS are flashing when you switch back from external to cockpit-view the whole cockpit is flashing, all button-lights are on and no button registers any input while that happens - also all button highlights from the sim are flashing on the buttons as well. I also noticed that the lighting on the surface of the cockpit textures also is off like its not corresponding to the actual "sim-lighting". After a few seconds the flashing stops the surface textures of the cockpit are back to normal and all is functioning like it should. Looks like they changed something with the lighting in the sim with the new beta and thats why this happens? I assume that because the problem with invisible engine spinners and blades in certain lights is fixed in the lates Beta build. If you want to see what I mean the guy from this topic has mentioned a similar problem but his screenshots show exactly what i mean with textures while the "flashing" occurs: EDIT: I tryed a bit this evening and found out that ist must be related to some type of changed LOD settings/curves they added with the last SU3 update. When you go in dev mode and activate "Use new LOD Curve" it gots even worse, the whole cockpit then looks like strait from MSFS2004 with almost no Antialiasing no reflections, no texts, no marks. Maybe the changes in LOD have to be adapted to the A350? I attached pictures for clarification: normal behaviour on SU3 1.5.4.0 with "old LOD Curve" after switching from external view to cockpit: this usually takes a few seconds the lighting and all goes back to normal:
  6. Unfortunatly same, but as Trinco mentioned, only in the dark, and only when certain lights are shining towards the aircraft like when sitting at a Gate. If you taxi outside of the "light cone" of this particular light the spinning fan is vissible. I also noticed, that if the wing lights are turned on you can see a slight "shadow" of the turning fan blade but its totally "see through"
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