
alx5
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9 hours ago, Erik1520 said:
Check the settings in Image Editor . They should be like this
I needed to set up the UDIM tiles manually (4096x4096) named as shown. Also make sure your texture files are named that way e.g. A359_FUSE_1003_ALBD.PNG
Blender can add all fuselage parts at once this way.
You can overwrite this if you like. Change the source to single image and upload your texture again, this time the textures shouldn't contain those 100X or it will be detected as UDIM again. Repeat for every part.
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iniBuilds A350 Airliner Paintkit
in Miscellaneous
Posted
CAUTION FELLOW PAINTER!
The model.cfg included in the paint kit v.1.0.2 is wrong in MSFS2020 -900, resulting in a A350NCO (No cockpit option) 😉
correct is:
[models]
normal=A35K_EXT.xml
interior=..\..\inibuilds-aircraft-a350-900\model.interior\A35K_INT.xml