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jcomm

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  1. Well, I was finally able to make it work by: 1) Uninstalling the compressed textures mod; 2) Starting a flight with the A359, normal uncompressed textures; 3) Using the Ini Manager install the compressed textures again - after having run the aircraft at least once after base install into the sim. So, apparently, after base install with default textures we have to load the aircraft at least once into the sim in order for then being able to use the OPTIONS and opt for the reduced textures mod.
  2. Even during the SU3 beta phase I noticed that whenever I installed the A350 and then opted for the reduced textures package, trying to start a flight session after that results in a never ending "World" loading process πŸ˜• Might it be due to problems with the JSON files? Should I use "MSFS Layout Generator" and drag and drop the "layout.json" into it?
  3. Sorry for the late reply, just saw you post today πŸ˜• I'm on a Ryzen 5600x with Geeforce RTX 3060 Ti ( 8GB VRAM ), 32 GB RAM, Win 11... Monitor Full HD ( 1920 x 1080 @ 60 Hz ), fos capped at 30 fps through Riva Tunner. More datails on my FS 2024 settings here: https://www.avsim.com/forums/topic/667274-im-glad-i-bought-the-inibuilds-a350/#findComment-5411249
  4. I have noticed in some of the flights I have been trying wth this great A350, the -900 variant only so far, that the pitch angle for a given, sometimes "huge" climb rate is practically "flat". Looking from an outside view sometimes one has difficulty noticing the aircraft is actually climbing, and even less, climbing sometimes at 3k+fpm !!! Yesterday I tried a trainning / repositioning flight, with only 18 on bord, no cargo, and 15k tons of fuel. The aircraft did it's initial climb at a "rocket" climb rate, yet the PFD showed less than 2,5ΒΊ pitch. I think this is probably not realistic (?) Will try to do some tests and post here any additional data / numbers. Thank you.
  5. It's a WINNER ! I confess I purchased it pretty in doubt regarding the stability and performance issues I had seen reported by some users, and was lucky to start using it with v 1.0.4, but truth is this is probably, at the moment, my preferred MSFS 2024 addon ex-aequo with the FENIX !!! What a delight to use, and smotth as silk even in my mid/low desktop. πŸ‘πŸ‘πŸ‘πŸ‘
  6. Wow! Now I'me learning something!!! Do you mean that even IRL when the crew switches the beacon lights on, that also signals the marshallers that the GPU / ACU can be disconnected ? If that's the case then this is actually a "realism" feature πŸ™‚
  7. I know there's an option that is probably related to that but it was rather irritating to be presented with a severe DC shortage the moment I turned on the Strobe Lights to signal ground operations I was going to switch on the APU πŸ˜• after a long and fastidious flight preparation 😞 Maybe you could find some other way to detach the GPU, like for instance when the wheel chokes are removed?
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