<?xml version="1.0"?>
<rss version="2.0"><channel><title>Support Latest Topics</title><link>https://forum.inibuilds.com/forum/167-support/</link><description>Support Latest Topics</description><language>en</language><item><title>No GA Parking?</title><link>https://forum.inibuilds.com/topic/35025-no-ga-parking/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	Avid GA sim pilot and have flown into KBUF many times IRL. Sad to see a paid add-on completely deleted and disregarded the GA parking at the Northwest ramp by Signature Aviation.
</p>

<p>
	If it were not for this, I would give the add-on a 5/5! Good attention to detail otherwise.
</p>

<p>
	-Kyanbi13
</p>
]]></description><guid isPermaLink="false">35025</guid><pubDate>Thu, 18 Dec 2025 16:10:10 +0000</pubDate></item><item><title>Incorrect gate numbers, wrong locations, and missing parking spots</title><link>https://forum.inibuilds.com/topic/26362-incorrect-gate-numbers-wrong-locations-and-missing-parking-spots/</link><description><![CDATA[<p>
	I just installed the scenery and I noticed that there were missing cargo ramps, signature ramps, and when you spawn in on gate 1, 2A, and 2 you are put in the wrong spot.
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">26362</guid><pubDate>Thu, 13 Mar 2025 01:30:32 +0000</pubDate></item><item><title>KBUF gate numbering</title><link>https://forum.inibuilds.com/topic/24691-kbuf-gate-numbering/</link><description><![CDATA[<p>
	I noticed your KBUF gate numbering in MSFS2020 does not seem to match the data picked up by LittleNavMap and BeyondATC.
</p>

<p>
	Thanks,
</p>

<p>
	Peter
</p>

<p><a href="//cdn-forum.inibuilds.com/monthly_2025_01/BATCKBUF.png.379648ff271b7eaa22b77e61a170ca57.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="16914" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2025_01/BATCKBUF.thumb.png.d31b43e72429a7baa996cf42ed3e993e.png" data-ratio="49.1" width="1000" class="ipsImage ipsImage_thumbnailed" alt="BATC KBUF.png"></a></p>
<p><a href="//cdn-forum.inibuilds.com/monthly_2025_01/KBUFLNM.png.e7d1a989af112170863cd0fb07d30d04.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="16915" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2025_01/KBUFLNM.thumb.png.686e7f63500a9fe2378d4789a0fdcf0b.png" data-ratio="56.7" width="1000" class="ipsImage ipsImage_thumbnailed" alt="KBUF LNM.png"></a></p>]]></description><guid isPermaLink="false">24691</guid><pubDate>Sun, 05 Jan 2025 20:16:01 +0000</pubDate></item><item><title>no center line light at KBU&#xA3;F</title><link>https://forum.inibuilds.com/topic/23841-no-center-line-light-at-kbu%C2%A3f/</link><description><![CDATA[<p>
	I don't see any center line lights on any RWY in KBUF
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="//cdn-forum.inibuilds.com/monthly_2024_09/KBUFRWY23.jpg.829563db020534e43734eb70930e26fe.jpg" data-fileid="16033" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="16033" data-ratio="185.19" width="405" alt="KBUFRWY23.thumb.jpg.53784fe5d8d9597c9b4c04cc2f0c4c1a.jpg" data-src="//cdn-forum.inibuilds.com/monthly_2024_09/KBUFRWY23.thumb.jpg.53784fe5d8d9597c9b4c04cc2f0c4c1a.jpg" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p><a href="//cdn-forum.inibuilds.com/monthly_2024_09/KBUFRWY23.jpg.7149eb0ff1b034cac629d3dcbb40d898.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="16032" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2024_09/KBUFRWY23.thumb.jpg.03313f3eac526551fc8605609566c5ed.jpg" data-ratio="185.19" width="405" class="ipsImage ipsImage_thumbnailed" alt="KBUF RWY23.jpg"></a></p>]]></description><guid isPermaLink="false">23841</guid><pubDate>Thu, 26 Sep 2024 09:32:30 +0000</pubDate></item><item><title>Help installing INIBUILDS KBUF X-plane 12 Scenery</title><link>https://forum.inibuilds.com/topic/23337-help-installing-inibuilds-kbuf-x-plane-12-scenery/</link><description><![CDATA[<p>
	I just purchased KBUF via INIBUILDS and I am having trouble getting it on X-plane itself. I purchased XP-12 via Steam. Can anyone help me?
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">23337</guid><pubDate>Sun, 09 Jun 2024 15:36:07 +0000</pubDate></item><item><title>Winter Textures available?</title><link>https://forum.inibuilds.com/topic/21027-winter-textures-available/</link><description><![CDATA[<p>
	Hi there, I have seen pictures, on the official product page that makes KBUF look like its winter everywhere.  Is this specific to XP12 or does it work in 11 to?  Maybe I missed something..?  Would just like to have it clarified, thank you so much <span><span class="ipsEmoji">🙂</span></span>
</p>

<p>
	 
</p>

<p>
	<span>Troy</span>
</p>
]]></description><guid isPermaLink="false">21027</guid><pubDate>Tue, 16 Jan 2024 06:49:38 +0000</pubDate></item><item><title>Is there an official GSX file available?</title><link>https://forum.inibuilds.com/topic/20357-is-there-an-official-gsx-file-available/</link><description><![CDATA[<p>
	Is there an official GSX file available?
</p>
]]></description><guid isPermaLink="false">20357</guid><pubDate>Tue, 26 Dec 2023 23:08:37 +0000</pubDate></item><item><title>No Taxi to Gates [MSFS]</title><link>https://forum.inibuilds.com/topic/19931-no-taxi-to-gates-msfs/</link><description><![CDATA[<p>
	Hi,
</p>

<p>
	   I fly the iniBuilds A310-300 and whenever I arrive at KBUF and contact ATC ground there is no option to request "taxi to gate". The only option is "request taxi to parking". I would like to have ATC send me to a gate where my ground crew would be waiting for me (I use GSX Pro). I use SimBrief for flight planning and I read in another forum to manually select a gate at KBUF from the MSFS flight plan but this does not seem to help.
</p>

<p>
	     I think the problem might be that ATC thinks the A310 is too large for the gates at KBUF. I say this because if I ignore ATC and just pull up to a gate GSX Pro tells me my aircraft is too large for the gate and when I ask it to show available spots there are none.
</p>

<p>
	     I have also disabled the KBUF_jetways.bgl in GSX but this has not helped.
</p>

<p>
	Thanks.
</p>

<p>
	            --Tom
</p>
]]></description><guid isPermaLink="false">19931</guid><pubDate>Sat, 07 Oct 2023 21:30:37 +0000</pubDate></item><item><title>Need for additional spawn points</title><link>https://forum.inibuilds.com/topic/19670-need-for-additional-spawn-points/</link><description><![CDATA[<p>
	Hey iniBuilds team!
</p>

<p>
	Longtime user of KBUF, both in-sim and in real life. This weekend I did my first GA flight in MSFS as part of a Virtual USA Flying Group event. I had to spawn in the cargo area. Could you guys do a quick update to both the XP11/12 and MSFS versions to include additional parking? There’s a VATSIM event on Sunday that would benefit from the additional parking.
</p>

<p>
	 
</p>

<p>
	Thanks in advance!
</p>
]]></description><guid isPermaLink="false">19670</guid><pubDate>Mon, 24 Jul 2023 15:50:13 +0000</pubDate></item><item><title>Runway 32 course off-set</title><link>https://forum.inibuilds.com/topic/19619-runway-32-course-off-set/</link><description><![CDATA[<p>
	Today I did a landing in to KBUF and noticed the ILS has an off-set in the course as you can see on the picture below. The ILS works, but the course has an off-set...
</p>

<p><a href="//cdn-forum.inibuilds.com/monthly_2023_07/2066245903_Schermafbeelding2023-07-07170502.png.fbe2ab7b4d199dce875104ddf6d93442.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="12317" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2023_07/1915072573_Schermafbeelding2023-07-07170502.thumb.png.1727519c37236548c4b6642eb6545a27.png" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Schermafbeelding 2023-07-07 170502.png"></a></p>]]></description><guid isPermaLink="false">19619</guid><pubDate>Fri, 07 Jul 2023 16:35:48 +0000</pubDate></item><item><title>[MSFS] Double signage near TacAir ramp</title><link>https://forum.inibuilds.com/topic/17998-msfs-double-signage-near-tacair-ramp/</link><description><![CDATA[<p>
	See screenshot. There seems to be signage doubling up near the TacAir ramp.
</p>

<p><a href="//cdn-forum.inibuilds.com/monthly_2022_12/1250410_20221210100031_1.png.8cc0d3f4afd6cb6417a61670fa2fa167.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="10452" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2022_12/1250410_20221210100031_1.thumb.png.2d046306fd50e292cb5ccacf95f2766b.png" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="1250410_20221210100031_1.png"></a></p>]]></description><guid isPermaLink="false">17998</guid><pubDate>Sat, 10 Dec 2022 16:09:35 +0000</pubDate></item><item><title>Generic AI Aircraft</title><link>https://forum.inibuilds.com/topic/8119-generic-ai-aircraft/</link><description><![CDATA[
<p>
	I always see this generic aircraft -- looks like a 727 at KBUF.   I have tried everything to get rid of it.  Turned off all AI traffic, etc. but it never goes away.   Any ideas?
</p>

<p>
	Otherwise, great airport.<a class="ipsAttachLink ipsAttachLink_image" href="//cdn-forum.inibuilds.com/monthly_2022_11/123660320_MicrosoftFlightSimulator11_19_20226_49_04PM-modified.jpg.95e576d36be53d75a1e410dda6a5743d.jpg" data-fileid="8349" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="8349" data-ratio="56.20" width="1000" alt="2051760605_MicrosoftFlightSimulator11_19_20226_49_04PM-modified.thumb.jpg.3b1b878049d7411797dec5b66a90f54a.jpg" data-src="//cdn-forum.inibuilds.com/monthly_2022_11/2051760605_MicrosoftFlightSimulator11_19_20226_49_04PM-modified.thumb.jpg.3b1b878049d7411797dec5b66a90f54a.jpg" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	Thanks,
</p>

<p>
	Mark
</p>
]]></description><guid isPermaLink="false">8119</guid><pubDate>Sat, 19 Nov 2022 23:56:29 +0000</pubDate></item><item><title>Winter Textures ?</title><link>https://forum.inibuilds.com/topic/5651-winter-textures/</link><description><![CDATA[
<p>
	Hello.  I love this scenery .  Thanks for a great rendition.  Quite surprised that winter textures were not included - as Buffalo has notoriously harsh winter conditions.   Any plans to release them separately or in an update?  Thank you
</p>
]]></description><guid isPermaLink="false">5651</guid><pubDate>Tue, 27 Sep 2022 23:08:02 +0000</pubDate></item><item><title>Update to X Plane 12</title><link>https://forum.inibuilds.com/topic/5739-update-to-x-plane-12/</link><description><![CDATA[
<p>
	When is KBUF being updated to xp 12?
</p>
]]></description><guid isPermaLink="false">5739</guid><pubDate>Sun, 16 Oct 2022 20:16:36 +0000</pubDate></item><item><title>KBUF XPlane 11 Missing Texture Message</title><link>https://forum.inibuilds.com/topic/5351-kbuf-xplane-11-missing-texture-message/</link><description><![CDATA[
<p>
	Ini Team - When starting a flight at Buffalo I get the "Some scenery textures could not be loaded.  This maybe an installation problem or you may have a damaged add on scenery package"  I tried uninstalling and reinstalling but got the same error.  I found this line in the logfile <strong><em>WARNING: we are missing the texture: Custom Scenery/KBUF - Buffalo Niagara International Airport/objects/EGLL_Damaged_Metal_White_ALBD.dds. </em></strong> The file is in the specified folder which you can see attached screenshot of the folder.  
</p>

<p><a href="//cdn-forum.inibuilds.com/monthly_2022_08/1141867065_ObjectsfolderScreenshot.png.a395b533a9c1ed74cff0934b6639210b.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="7545" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2022_08/1141867065_ObjectsfolderScreenshot.png.a395b533a9c1ed74cff0934b6639210b.png" data-ratio="12.29" width="700" class="ipsImage ipsImage_thumbnailed" alt="Objects folder Screenshot.png"></a></p>]]></description><guid isPermaLink="false">5351</guid><pubDate>Thu, 11 Aug 2022 00:32:19 +0000</pubDate></item><item><title>MSFS: CTD 100% of the time at KBUF on Xbox Series X</title><link>https://forum.inibuilds.com/topic/5420-msfs-ctd-100-of-the-time-at-kbuf-on-xbox-series-x/</link><description><![CDATA[
<p>
	CTD occurs 100% of the time within 2-3 minutes of launching a flight at KBUF. Often, MSFS crashes as soon as I click "Fly Now!". The CTD still occurs even if I control for other potential contributing factors; I have tried to launch the flight with HDR off, air traffic off, airport ground traffic off, and without any potentially conflicting addons.
</p>

<p>
	This problem is not unique to your addon. It seems that many other "heavy" addons seem to cause the same CTD. Even Asobo's KDFW and LSZH (which are not third-party) cause the same CTD 100% of the time on the Xbox Series X. The CTD seems to be the result of a memory leak within the sim itself, and therefore it must be addressed by Asobo.
</p>

<p>
	However, until Asobo fixes this memory leak, I'd strongly suggest that the details/weight of this addon are dialed back for the Xbox Series X since it is currently completely unusable. If that isn't possible, is there any other way to prevent the CTD?
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">5420</guid><pubDate>Thu, 18 Aug 2022 05:29:19 +0000</pubDate></item><item><title>KBUF MSFS Missing Signature Spawn Points</title><link>https://forum.inibuilds.com/topic/5425-kbuf-msfs-missing-signature-spawn-points/</link><description><![CDATA[
<p>
	Hey guys,
</p>

<p>
	Nice job with the airport.  Working nicely on my PC.  Can you please add some additional spawn points though?  There appears to be no spawn points in the Signature/GA area.  Also, a spawn point for the Mercy Flight helipad would be nice for helos.
</p>

<p>
	Thanks!
</p>
]]></description><guid isPermaLink="false">5425</guid><pubDate>Thu, 18 Aug 2022 14:51:36 +0000</pubDate></item><item><title>XP manual?</title><link>https://forum.inibuilds.com/topic/5389-xp-manual/</link><description><![CDATA[
<p>
	Hi there.  First off, thank you so much for bringing this scenery to XP as well the incredible MSFS version.  I am curious if there is any manual to this scenery to check about installation and files and such.  Also I'm curious about this ortho patch?  It looks like the ini file automatically installed this folder, but I was trying to confirm if this was for if I had custom ortho for the area or if this is actually an ortho tile for this?  I currently do have custom Ortho4XP for this tile and surrounding so I was thinking about figuring out how to use this patch.
</p>

<p>
	Anyways, thank you again.  Look forward to the udpate for the textures missing error <span><span class="ipsEmoji">🙂</span></span>
</p>
]]></description><guid isPermaLink="false">5389</guid><pubDate>Sun, 14 Aug 2022 06:02:45 +0000</pubDate></item><item><title>Changing Prior Aviation to TAC Air</title><link>https://forum.inibuilds.com/topic/4978-changing-prior-aviation-to-tac-air/</link><description><![CDATA[
<p>
	<a href="https://www.tacair.com/buf" rel="external nofollow">https://www.tacair.com/buf</a>
</p>

<p>
	<a href="https://s3-media0.fl.yelpcdn.com/bphoto/ymtOg_gDEQRW7CFN5cyZnQ/o.jpg" rel="external nofollow">https://s3-media0.fl.yelpcdn.com/bphoto/ymtOg_gDEQRW7CFN5cyZnQ/o.jpg</a>
</p>

<p>
	TAC Air took over the FBO in 2020.  The Prior logos seem to be hard modeled into the building.  Can these be changed over?<br /><br />
	 
</p>
]]></description><guid isPermaLink="false">4978</guid><pubDate>Sat, 28 May 2022 20:35:38 +0000</pubDate></item><item><title>GA parking</title><link>https://forum.inibuilds.com/topic/5155-ga-parking/</link><description><![CDATA[
<p>
	Just wondering if you plan on adding parking spots to the north ramps. As of now there is nowhere to spawn GA aircraft.
</p>

<p>
	Thanks,
</p>

<p>
	Kevin
</p>
]]></description><guid isPermaLink="false">5155</guid><pubDate>Thu, 23 Jun 2022 12:48:01 +0000</pubDate></item><item><title>Runway Distance Markers Backwards (I think...)</title><link>https://forum.inibuilds.com/topic/5170-runway-distance-markers-backwards-i-think/</link><description><![CDATA[
<p>
	My understanding of distance markers at the side of runways is that they should count down the distance remaining to the end of the runway.
</p>

<p>
	I have noticed that they count upwards in the KBUF scenery - I think this is incorrect, correct me if I am wrong.
</p>

<p>
	Thanks,
</p>

<p>
	Dave
</p>
]]></description><guid isPermaLink="false">5170</guid><pubDate>Thu, 30 Jun 2022 19:10:17 +0000</pubDate></item><item><title>How to install</title><link>https://forum.inibuilds.com/topic/5151-how-to-install/</link><description><![CDATA[
<p>
	Hello, I purchased this program via simmarket and have downloaded the latest version 1.02 just a few moments ago. 
</p>

<p>
	However, why is there no instruction as to how to properly install.  
</p>

<p>
	Once it is installed, will the iniManager pick up the scenery so that I can use that software to keep the airport updated.  
</p>

<p>
	Right now, iniManager doesn't recognize the scenery.   
</p>
]]></description><guid isPermaLink="false">5151</guid><pubDate>Tue, 21 Jun 2022 17:30:00 +0000</pubDate></item><item><title>Taxiway Lighting</title><link>https://forum.inibuilds.com/topic/4996-taxiway-lighting/</link><description><![CDATA[
<p>
	Does KBUF not have blue taxiway edge lighting in real life?  Or is there a glitch in my system? I've tried re-installing, but still no blue taxiway edge lighting. 
</p>

<p><a href="//cdn-forum.inibuilds.com/monthly_2022_05/Screen.png.3b3fa5ef6a1e4bd2383f6baf7d7e7d27.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="7268" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2022_05/Screen.thumb.png.aa7c7efabd710dd8b9525d9302c0543f.png" data-ratio="37.6" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Screen.png"></a></p>]]></description><guid isPermaLink="false">4996</guid><pubDate>Mon, 30 May 2022 05:48:51 +0000</pubDate></item><item><title>Extreme Elevation Issues KBUF</title><link>https://forum.inibuilds.com/topic/5032-extreme-elevation-issues-kbuf/</link><description><![CDATA[
<p>
	Hello!
</p>

<p>
	I updated to 1.01 but continue to see/experience unusable taxiways and runway 23.  Before installing the update, I deleted the previous directory from my Community folder and deleted the scenery indexes, content.xml file and rolling cache. 
</p>

<p>
	Can I ask for help or guidance on how to overcome this?  I'm glad to provide any info I can!  The airport looks great, but I cannot use it.  I have attached screenshots.  Also, this is the latest build of MSFS.
</p>

<p>
	Regards,
</p>

<p>
	Mike
</p>

<p><a href="//cdn-forum.inibuilds.com/monthly_2022_06/3409045_Lookingat23.jpg.96da961dd8ba270c2d28dc7596cb9c70.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="7298" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2022_06/1556913288_Lookingat23.thumb.jpg.0f35a44d1f5882b25eaa193cfa503d05.jpg" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Looking at 23.jpg"></a></p>
<p><a href="//cdn-forum.inibuilds.com/monthly_2022_06/108002141_AcrossfromGate10.jpg.2eeea983225b2fe98518335ceb74f1d1.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="7299" src="https://forum.inibuilds.com/applications/core/interface/js/spacer.png" data-src="//cdn-forum.inibuilds.com/monthly_2022_06/101618705_AcrossfromGate10.thumb.jpg.1008bddde71834e6de9c9455a3f280ce.jpg" data-ratio="56.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Across from Gate 10.jpg"></a></p>]]></description><guid isPermaLink="false">5032</guid><pubDate>Sat, 04 Jun 2022 00:37:42 +0000</pubDate></item><item><title>Runway 23 issues</title><link>https://forum.inibuilds.com/topic/4945-runway-23-issues/</link><description><![CDATA[
<p>
	The first half of runway 23 there are two sections of the runway that dip, this causes planes to bounce, you can actually see the areas are lower if you look closely, don't have any pics but can take screenshots tomorrow if needed. 
</p>
]]></description><guid isPermaLink="false">4945</guid><pubDate>Sun, 22 May 2022 23:01:11 +0000</pubDate></item></channel></rss>
