yourlocal_P4L The bgl supplied is “LIMF_ZDANIA.BGL” whereas in P3D the filename is different “LIMF_ZDANIA_P3D.BGL”.
And, in the readme it says “Add the contents of the BGLs folder into \RFscenerybuilding\LIMF_Turin_Caselle_FSX\LIMF_Turin_Caselle_high\scenery”, so they intend the original bgl to be overwritten, but if I do that the old bgl is not overwritten, because the names are different.
So, I opt to delete my LIMF_ZDANIA_P3D.BGL and place the supplied LIMF_ZDANIA.BGL in the scenery folder instead. Indeed read again the path they say in the readme, “…g\LIMF_Turin_Caselle_FSX\LIMF_Tur”, it is FSX.
Sorry , now I try again, but see that the main building is NOT black, but a nice glass, the black texture thing was because of the tomato shade. When I return to the default shaders, now it is good.
But, there are still some problems, let me show you: